๐ Project-Realish 1.4 V1.0 Beta is Out! A Next-Gen Graphics Revolution for ETS2 and ATS (Patreon)
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Hello everyone! After months of intense reverse engineering, R&D, and countless tests, I am incredibly proud to present Project-Realish V1.0 Beta to you, my valued supporters, for the very first time.
This is not just a regular ReShade preset or a simple color filter. Project-Realish is a true graphics modification that injects directly into the game's rendering engine (DirectX 11 pipeline), adding brand new, Unreal Engine 5-quality technologies to ETS2 and ATS.
Start your engines, because with V1.0, the roads will never be the same again!
๐ฅ What Awaits You in V1.0 Beta?
Next-Gen SSR (Screen Space Reflections): You will no longer see just a blurry shine on wet asphalt; you will see real-time, flawless reflections of your truck's chassis, streetlights, and the sky.
Physical Rain Ripples: When it rains, you will witness with your own eyes the circular ripples (rings) created by thousands of tiny drops hitting the asphalt, and the incredible reaction of these waves with light (Specular Highlights). Razor-sharp and completely physical! Remember, rain effects will appear when you activate the wipers.
Independent Interior Lighting: A brand new lighting system where you can adjust the light intensity inside the cabin to your liking without being exposed to the blinding light outside.
Filmic Tonemap & Advanced SSAO: Advanced SSAO that increases the depth of shadows, and a custom HDR Tonemap integration that provides cinematic color transitions.
Premium In-Game UI: A custom Project-Realish panel with a startup animation, opening with the "Insert" key, that rivals the official menus of AAA games, without needing to alt-tab out of the game. Tweak any setting instantly!
๐ ๏ธ Developer Note: Known Status (Wiper Dynamics)
Transparency is my most important rule. In our V1.0 version, we are currently getting the rain/wetness data from the truck's "Wiper" system. What does this mean? When you turn off your wipers while it's raining, the reflections and raindrops on the asphalt will slowly fade away. To see our magnificent rain effects at their full potential, don't forget to keep your wipers on in rainy weather. This is just the first stage of our deep intervention into the graphics engine, and it will become completely a thing of the past in our next massive update!
๐ Looking Ahead: What's Coming in V1.1? (Massive Update!)
V1.0 is just the beginning. Behind closed doors, I have already started working on V1.1, and the list of those incredible features that will completely change the rules of the game is as follows:
Real Weather Synchronization (Global Wetness): Goodbye to the wiper requirement! With V1.1, our mod will read the game's actual weather data (Constant Buffer). The moment the rain starts, the asphalt will gently get wet, and when the sun comes out, it will slowly dry. Fully on autopilot!
ReShade Compatibility (Proxy Chaining): While using the massive graphics engine of Project-Realish, you won't have to give up your favorite ReShade presets. Both systems will work together in perfect harmony.
Next-Gen Anti-Aliasing and Smoothness: Industry-standard TAA (Temporal Anti-Aliasing) and Motion Blur technologies will be integrated into our mod with V1.1. We will say goodbye to shimmering pixels and jagged edges forever. Plus, our DLSS/DLAA tests are ongoing at full speed!
Automated License System: A much safer and more practical membership system where you can log in directly from within the game with your Patreon account with a single click.
It would have been impossible for me to bring this project to this level without your support. Your download link and installation instructions are below. Please don't forget to share your gorgeous screenshots and feedback with me in the #v1-beta-feedback channel on our Discord server!
Enjoy the drive! ๐๐จ