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Quick mention: new Ryza and red-haired amazonian goddess VR adaptions are on the way.

Hey everyone, sorry for the quiet little spell here. I'm still settling in to the new space, things are all over the floor and there's little room to utilize for motion capture testing until some containers come in for me to clean up. My sleep pattern is also really wrecked and I'm exhausted throughout the day but that's a whole other thing.

Anyways! I've finally made some success with the BylRhea animation and closed off the loop with all the new changes I'm happier with. There's just some polishing, model clipping reduction, shader updates and audio work left so I'm trying to get it out by this month. I'm looking into a VA fit for our green-haired professor and we'll be on the road to finally close that project off from the backlog.

It's embarrassingly long overdue but this project really got me unusually stumped which has never happened before. Usually I discard the results and start over with a new idea when things don't feel like they're working out, but I really wanted to make this one work now that everyone got a teaser for it. It just took a lot of redos and adjustments.

Anyways blah blah lots of words, on the topic of green hair here's some rendering overhauls I'm trying out:

I recently processed the Ultimate stage models so I updated those on the visual front. There's a few small changes I wanted to make with her face texture so I'll get those in eventually.

And I'll leave things off for now with this animation screenshot:

As always thank you so much for your continued support! There's always stuff in the works behind the scenes so I'll have more to bring out soon.

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Comments

Anton Petrov

i think that palutena model is kinda weird tho, in the game she was pretty slim but like she barely has a waist in that pic. also the skin is too clear, it looks like it has only one color and no detail. but idk about modeling or texturing...

Kirito696

New animation of ryza or New voice ? Yeah i love ryza thanks sensei !

nodu

She's at a downward angle so that might just be a misunderstood visual element: https://i.imgur.com/jcWAGhY.png I'm not really sure what you mean by the skin being too clear but I'm still looking into improving some of that in the shader. This rendering engine has some quirks to work with.

Lichty

Ahh a Nodu update, that makes me happy. 😁 This Palutena is awesome. I love the oiled rendering and the position. 😍 The XC2 trio teaser is also a real pleasure. 🥰 And I'm looking forward to BylRhea's rendering. You almost finished it for the new Fire Emblem Three Hopes musou. I'm really looking forward to having all of this. Keep it up Nodu 👍, hoping to have something to eat for the month of August (for the month of my birthday🤭).

Anton Petrov

What i meant about the skin is that it looks like it has no texture to it, you can see in the oil version that theres no subtle skin bumps like on real skin. The color of the skin is like too consistent throughout too, unlike real skin that has variety of colors on different parts. But maybe its the quality of the pic, idk. Thanks for replying tho, love your work bro. but she does look thicker than normal even in that pic tho.

nodu

Her physicality is more anime-styled than anything in the game so there wouldn't be any skin bumps like that, but I do see what you mean. The game models are the same so that's the direction I went with.

nodu

Same animation but with a VR adaption. The original will get a 4K 60fps upgrade. :)

SonicHeroXD

That Aegis 2 animation is gonna be GOD-LIKE

TheExile285

Thanks for the updates! These all look great! 🙏 Also, hope you fix your sleep pattern!

canned food

Don't tire yourself out. You do amazing work but you don't have to do it at the expense of your health. You constantly prove how much you wanna improve your work, nobody should give you shit with your output so far.