Home Creators Posts Import Register Favorites Logout

Content

Yo. Time to share some news.

First of all: I finally got around to working on the penetration system.I completely rebuilt the tracking system used during penetration. Now each bone is monitored individually, giving me much more flexibility when it comes to tweaking everything. Because of that, I can now calculate penetration depth properly, so the penetration bulge is back and working as intended. On top of that, I started using the IK magnet, which noticeably improves penetration accuracy. Unfortunately, I haven't had much more time to work on it, so there's still plenty more to come.

The biggest issue right now is figuring out how to hide the part of the penis that's already inside. I've tried several different approaches, and none of them have been satisfying enough. So that's most likely what I'll be focusing on next.

Last time I completely fucked up and forgot to unlock unlimited shapes for everyone. That was the very first thing I fixed for this build. Unlimited shapes are now available to everyone. You'll still need to enable them in the settings. Also, since a lot of people asked for it, I unlocked penis size shapes as well. Although I honestly thought it could already get pretty huge without them.

I also added the ability to throw potions. Simply aim with RMB while holding a potion, then press LMB to throw it. Thrown potions affect NPCs, but they'll like you less afterward. I also added the Love Potion. It instantly gives +5 hearts to the relationship meter with an NPC (+ 2 animations added).

I also added the Lips Potion. It makes the lips bigger. Someone asked for it, and since it wasn't difficult to implement, your wish has been granted. The mesh wasn't designed for such extreme lip transformations, though, so the effect is fairly limited. There just aren't enough polygons.

I also added the Monster Dildo. I've been planning to introduce more toys for a long time but never got around to it. Well, now I finally did, at least to get things started. And of course, the Monster Dildo comes with its own unique animations.

Besides all that, I also made various improvements to existing mechanics, but you can read about those in the changelog.

Speaking of which, I invite you to check it out:

Main Changes:

Unlimited Shapes are now available to everyone

Maximum mana now increases with your level. Starting mana has been reduced

Improved puddle visuals. They now spread smoothly over time.

Potions can now be thrown. Their effects apply to NPCs on impact but reduce their affection toward you.

Added the Love Potion. It can be consumed or thrown at an NPC

Added the Lips Potion. (Don't expect too much. Lips are a pretty small detail in a third-person game.)

Unlimited shapes now also affects dick/balls size

Completely rebuilt the penis tracking system during penetration. Each bone is now processed individually, making the system much more flexible and efficient.

Penetration bulge are back

Added a chance for monsters to drop loot

Added the Monster Dildo. It has a 50% chance to drop from Moths. It can also be used to craft a Futanari Potion

Bug Fixes:

Fixed an issue where puddles would appear on objects they weren't supposed to

Fixed an issue where some NPCs didn't save the Saggy Boobs state

Fixed a minor issue with incorrect values shown in the Stats tab

Fixed an issue where the Cum Bottle didn't reset Saggy Tits to their default value

Removed the portal in the ruins. I warned you not to go there, but some of you didn't listen

That's all for today's update.

Feel free to share your suggestions, and don't hesitate to report any bugs you find.Thank you all for your support. I'm doing my best to make this game better for you <3Stay tuned for more updates!

Files

Comments

Rusty

A couple of suggestions, could we get a "follow" command for the NPC's so you can take them places? Also have the NPC's interact with the toys not just the the player character.

onigirifemboy

Yes. It's possible. Those features are already planned. Especially interactions with toys. I have a lot of plans for npc. I just haven't had time to get to them yet. One day I'll dedicate an entire build solely to improving NPCs. There's plenty to work on.