Home Creators Posts Import Register Favorites Logout

Content

"Nestled deep in the woods, past the woodcutters’ camps and hunters’ trails, lies the herbalist’s house. This patch of forest has been little traveled for years, leaving it wild and untouched, filled with ancient herbs and rare flowers long forgotten by those in the cities.

The air is fresh and damp, heavy with woodland scents—pollen and flowers, moss and moist earth. All the more strange, then, when you stumble upon a wide clearing and find a sprawling, multi-level house standing within it. Paths lead away in every direction, winding and twisting between the trees, some little more than narrow trails worn into the earth.

The house itself is a mishmash—a mix of old and new, of stone and wood, of curves and straight lines. Stark grey chimneys wind and climb along its sides, while an elevated stone patio bridges the gap between the main house and a smaller drying hut. Nothing quite seems to match, yet somehow it all fits together.

Inside, the house is crowded with herbal ingredients. Casks, bottles, jars, and barrels are packed into every available corner, while bundles of plants hang from the walls and rafters to dry. A musty, sweet-and-sour fragrance hangs in the air, growing especially strong around the laboratory and drying house.

Above the laboratory, the house becomes more comfortably furnished, though no less peculiar. Rooms jut out at odd angles, clearly built as additions to the original structure over the years. Each new room seems to have been added wherever space allowed, creating a crooked maze of floors, stairways, and mismatched chambers."

Woodland Herbalist [31x35] depicts a house deep in the forest, rising up four floors from the ground. It's a great way to introduce characters, find lost recipes or ingredients or even as a random encounter on a greater journey. The scene comes decorated as a herbalist's house with lit variations or bare, for your own customization.

In Foundryvtt, each room can be toggled on or off, lights can be activated with a (double-) click, doors move, explosions can be set-off and you can easily traverse all 4 floors using Scene Levels.

Welcome to the Woodland Herbalist, I hear the proprietor is quite an eccentric!

Map previews:

--------Download Links--------

Squire [ $5 Tier ] Rewards

Grid & Gridless [JPG]

Knight [$10 Tier ] Rewards

[ JPG ] & [ Webp ]

Jpg/ Webp / Extra Variants / Overlay Tiles

Battlesmith [$15 Tier] Rewards Foundry Module can be found here (v1.2.29 + required for this map)

----------------

Website Link - [ FREE ] version

Files

Comments

No comments found for this post.