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Hi folks!

There was one devlog this month already, but I have two news to share. Instead of the exclusive weekly development update for our highest tier, this time I'm sharing this update publicly.

Another winter week has gone. I managed to get some solid work done, finishing and sending two sizeable scenes to our proofreaders. However, next weeks are shaping up to be very busy - the next one with two large presentations for my studies and the one after that with NFC. Looking at the amount of work ahead, I no longer think it's feasible to release a full update this month. Instead, I'm aiming for a release mid-March, but it'll be bigger and beefier, once again for all the characters - and I'll try to sneak in some Klaus too.

Another thing to be included a slightly elaborated on ending to Rune's Day 4 - our patrons voted lately to have the scene expanded.

Now, to make up for it, I'll try to speed up the work on the UI for Broken Harbours and release it for you before the end of February (as a Patreon exclusive for now). I got a heads up from Ghost that the final illustration won't be ready before early April, and I don't want to wait with a Patreon release for that long. It's been so long since I've finished all the writing for it and I want to share it with more people finally.

I'm heading back to Athens on Monday for another month. This week I'm on a short visit back in my cold homeland and I can't wait to see the sun again. The next news I share will be from there again.

Thank you all!
- Keo

Comments

Aless Tosi

So excited! And so happy to see this project still getting regular updates 🩷