Dev news : chiseled copper and copper bulb (Patreon)
Content
Kinda long post here, let's get a bit technical.
I started doing the copper bulb when I realized I had to "plug it in" with the previous copper blocks to remain consistent across all copper blocks. I wanted to make sure all copper blocks would look the same whichever the variant (regular, cut, chiseled, bulb) and not have some discrepancies in the common parts.
As I started designing the new ones, I noticed I couldn't get the results I wanted, and lost a bit of time trying to figure it out.
So I decided to redo all copper blocks. First the vanilla (16x16) base blocks, then I tweaked the details. I kept most of those but changed quite a lot at the same time.
Now they look much closer to vanilla and look consistent across the board.
I also wanted to make sure the unlit and lit variants of the bulbs where similar vis-à-vis normals and heightmap.
I also improved on the oxidization states so they look better.
Enjoy !
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