Guitar Crush - Devlog #8 (Patreon)
Content
Hello everyone!
I'm bringing some news regarding the development of next update.
Quest Tracker Visual Update:
It's 75% finished, I think it solves most of the problems the old screen had with the UX.
I also updated the character "heads" to a new style and added some alts for when a character is selected, I think it shows more of the character personality. But let me know what you guys think, do you prever the old chibi style?
The visual update for the quest tracker screen is taking more time than I expected, it's functional already, but there's still some things that are unfinished, so I'll be focusing on writting the quests and jobs, which I think are more important right now.
Gather Update:
It's almost done, I just need to finish the visuals and do some bug tests, then I'll implement the flower gift interactions with the girls.
Thecnical updates:
I did some updates of how the game handles some random events (Job and Weather, specifically). It now will use seeds, so it will be no longer possible to reload job choices or the weather once they are setted. On existing saves this change will be applied once you sleep.
Most of the work I did was code refactoring and updating how the game handles some things, it needed to be done before the new content because of it would be a hasle to do QA tests after, but now I can finally focus on writting the content for the next update.
Until the next devlog update! See you!