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It's official, The Bibites is coming to steam on March 4thTo prepare for this, we had to submit an early build for review and evaluation, so why not treat you all to a surprise polished alpha! Changes

Added simulator to bibite brain editor

Added bibite Preview (growth curve, few other metrics) to the bibite editor

Bibite editor now correctly simulates non-linear nodes

Added remaining mutation probabilities simulation settings to the in-game editor

~halved default throw force factor setting

Changed genetic distance to a scalar from percentage (no functional differences)

Uncapped time speed past 100x

Added sprites to challenges

Adjusted many UIs for polish

Fixes

Fixed small rendering issues

Fixed layering issue with in-game dropdown lists

Fixed issues not correctly saving challenges

Fixed bug causing NaN stomach fullness when 0 stomach WAG

Fixed brain loops crashing brain sorting and rendering

Fixed remaining NaN from softlatch node

Fixed small error in genetic distance function

Fixed bibite placer panel having the custom tag field on by default

Fixed synapses becoming whiter when selected

Fixed eggs in biology panel not keeping relative size to the bibite

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