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Content

A Quick release with a lot of small changes and a few fixes!Also, Finally managed to work out Apple Notarization! This means that Mac users won't have to jump through hoops to make The Bibites run normally!YAY!Changes

Saves and scenarios now automatically include user-saved bibites

They will be automatically added to your bibites folder if missing

Limited Grab Strength Penalty to 90% for herbivores instead of 100%

bibites can no longer split pellets that have a bigger radius than their mouth

Ease-Of-Use

Changed maturity display in Biology Panel to reflect size and Growth instead

Added status bar visibility to Visibility panel instead of "J" Key Binding

Added hover indicators to the internals section of the biology panel

Added information on pellet size that doesn't need a bite (when filter-feeding)

Fixes

Fixed ScenarioSaver freezing the game on cancel

Fixed status bar no longer rendering on new UI System

Fixed grab flicker for herbivores

Fixed camera no longer following target when editing fields

Fixed camera zooming when the mouse was outside of the app screen

Comments

Matthias Hoppe

I have some strange behavior when using the "input fields" for variables. It seems to ignore the exact value i enter there, instead it jumps to a near value from the slider. For example when value is 25 and i enter 10, it jumps to 12,5. Another example: Biomass Density is 20, i enter 10 and it jumps to 7,5 And we still have "Backround mutation chance" and "Bibite Spawning Rate", at least in the default world, on a non default value In non fullscreen mode the tooltips are left from the mouse pointer => out of screen