The Bibites 0.6 Alpha 8: Stats and Graphs! (Patreon)
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Content
Yeah! The long-awaited first Stats and Graphs update!
Keep an eye on key metrics like Entities Biomass, Brain Size, and more for in-depth analysis of your population dynamic!
Get insights into the genetic makeup of your population!
Experience unique scenarios like the Antlike bibites and the creative Fibonacci-drawing bibite, along with more flexible playground options!
Enjoy refined physics with a regularized drag equation, new easter eggs, improved memory management, and more!
We've squashed bugs related to entity placement, UI glitches, simulation consistency, and more to ensure a smoother gaming experience.
Stats and Graphs
Historical Data Graphs
Tracking tons of data stream (groups of related values)
Ability to select which curves from a you want to see from a stream
Ability to select timescale (data is tracked semi-logarithmically)
Added legends
Tracked streams:
Entities Biomass
Entities Count
Brain Size
Current Age of population
Age of Death quantiles
Egg laid quantiles
Genes Distribution Graph
Ability to select any gene and see the historical genetic distribution of your population
planned: see the distribution by-species for the present distribution
Added Scenarios and Templates:
Added Antlike bibites template and Scenario
Added Empty Playground Scenario (No energy cost, no default pellets or bibites, etc.)
Added Fibonacci-drawing bibite template for the (only recommended in Empty Playground)
Changes
Regularized drag equation to scale with size for bibites, eggs, and pellets
Pellets no longer experience drag when held (temporary)
Added Chibity (RockStar Patron)'s easter egg
Added auto reload after autosaves as a band-aid to memory leaks
Moved to saving stats data in binary files for efficiency
Added flat ring distribution for Zones
Added rectangle Zone
Added out-of-bounds exterminator (with setting) (pellets will only be removed on Load)
Fixes
Fixed entity (bibites and pellets) placement in Ring Zones
Fixed bug that broke certain onHover fade animations
Fixed bug that broke entity count when quick loading
Fixed ColorSelector panel bug when selecting zones
Fixed tagging options not saving with worlds/scenarios
Fixed spacing in species panel
Fixed some issues when editing the fields (inputing a ',' or '.', without leading 0)
Added Eye Color Offset to sprite generator
Fixed timescale inconsistencies when reloading, especially after autoreload
Fixed clicking out of edit field not resetting the display to the correct value
Fixed padding of "Start Simulation' button in menu
Fixed bug where some templates would not show up as official
Fixed bug where the order of bibite templates could switch in the list