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UNLISTED YOUTUBE (DON'T SHARE): https://www.youtube.com/watch?v=HbyH9E2xaIw

Hey Early Access Patrons,

After two years of production we've finally got the first episode of this series ready to roll.

This is the first in a series of videos we have filmed that dive deep into specific areas for design. From character design to making doors, from creating marketing materials to lighting. Each episode focuses on the particular challenges that arise when thinking about these specific areas of design.

We're calling this series HOW GAMES ARE MADE and each episode focuses on a specific element. This first episode is about SOUND, covering everything from recording foley, to assigning priority, how the engine and CPU deal with sound and much more.00:00 - Intro

Chapter Markers:01:36 - Sound02:24 - Soundscapes04:36 - The Engine06:45 - Foley11:04 - Priority13:14 - Synthetic Sounds15:12 - How Sounds Sound16:49 - Processing The Final Audio20:21 - Credits

We hoped to make a series that wasn't overly technical like a tutorial, but dove deeper into specific areas to really showcase the broad range of complex problems that game designers have to handle over the course of a project.

There are plenty more episodes are coming too, we have the first 4 mostly edited already. Myself and Jeremy have worked really hard on this in both filming and post-production.

You are the first people to see this new series so please let us know what you think.

Thanks for supporting our work, we hope you enjoy this first episode!

Danny

Files

How Games Are Made: SOUND

Support us on Patreon (get perks!) ► https://www.patreon.com/noclip or Join Noclip on YouTube (similar perks!) ► https://bit.ly/3nH3FUf SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Podcast: https://noclippodcast.libsyn.com/ Podcast Channel: http://youtube.com/noclippodcast Produced by Danny O'Dwyer & Jeremy Jayne 00:00 - Intro 01:36 - Sound 02:24 - Soundscapes 04:36 - The Engine 06:45 - Foley 11:04 - Priority 13:14 - Synthetic Sounds 15:12 - How Sounds Sound 16:49 - Processing The Final Audio 20:21 - Credits

Comments

MittenFacedLass

Very excited to check it out! Great work, lads!

Glup Shiddo

This was fantastic! I really liked the comparison to optimizing graphics versus sound, where a user is probably familiar with how to tweak graphics settings, but can't do the same for audio.

Riccardo Margiotta

This is good stuff! Both guys do a great job explaining things without completely dumbing them down, I think it'll be fascinating to hear them get into the weeds throughout the series. Smart choice for the first episode, the practical nature of foley is really cool to watch. The credits are very satisfying...

Patrick Hanlan

Really like the concept of the series & getting into the nitty gritty. I back the channel doing more vids like this.

Disco Cat

At the end, it shows "Jerermy Jayne" ^^'