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Maus’ battle and Arielle’s spell-casting trial were held at the same time, which meant that she likely wouldn’t get to watch him. To make up for that, she worked with him that evening and early the next morning to ensure that she could identify and fix any weaknesses in his casting and specifically to work on his Vacu-dominant spells. 

Fiodor Antigones from Class A was part of Maus' duelling group.  There was a chance that he would be facing Maus, who had won two of his four duels so far. Maus thought it was unlikely that he would be able to beat Antigones with his current casting speed, even though he had a good base, but Arielle was determined to help him win.

“I didn’t work this hard to make friends just to lose them to severance," she muttered darkly, planting her hands on her waist and staring at Maus with determination. "You will beat Fiodor Antigones, even if you have to do it by the skin of your teeth."

"Yes, ma'am," Maus said, looking amused as he held up his wand to form a spell. "But even if I don't, you'll still have Lyra and Riorke.”

“That is irrelevant. Lyra and Riorke are not you.” She would miss Maus regardless of who else remained and vice versa. All her friends were individually special to her, and Maus was more special in certain regards. He was her first official friend, based on the fact that he had actually told her he thought they were friends early on, and he had been exceedingly patient with her many gaffes. He was the first one, other than Lyra, to check on her after she had passed out, and his mother had made her a gorgeous, expensive robe.  

“I don’t want you leaving me, Maus.” 

For some reason, the statement caused Maus to stumble. He stepped on the hem of his robe and fell, his wand smacking into his forehead. 

When he looked up, his face turned the color of the tomato soup he had had for dinner.

“Are you okay?” Arielle asked.

“Y-ye-yes.” His stutter was back in full force. “J-j-just give me a m-m-minute.”

“Okay.” Arielle started counting down in her head, but Maus got up far before the minute was up, and they went back to work. 

She left him with key pointers about Vacu and ensured he'd perfected the new spell she’d created for him, which was just like [Air Slice], but it had the Vacu orbs on the outside. She’d called it [Dark Slice].

“This is harder to control than [Air Slice],” she said. “So you will have to hold it still and be confident, otherwise Vacu will escape you.”

He nodded.

“And stand up straight,” she said.

His back snapped up, and he grinned at her. “I’ll be fine."

“I hope so.” She checked the clock at the other side of the wall, noting, “It’s almost time for my spell casting trial. I won’t be able to witness your fight.”

“I’ll imagine that you’re there.”

She nodded and patted his shoulder before she continued out the door, heading to the Luxarium.

She waited outside Professor Valeria's office for a few moments until it was exactly her appointment time, upon which she knocked on the door.

“Come in,” Valeria said, and Arielle walked in to find her poring over a scroll.

The professor glanced up. “Arielle. Right on time as always.” 

She got out of her seat and led Ari through the adjoining door to the spell-casting classroom. 

Arielle observed the empty desks, recalling how large the room had seemed the first day she'd arrived. It didn’t seem so anymore. 

"I’ve noticed Arielle," Valeria started. "That your level is quite low for someone of your caliber. You should be knocking on the doors of adept by now. Is there a reason you're not advancing quickly?”

"Yes." Arielle thought of a quick lie. "I sometimes forget to add the spells I cast to my Grimoire."

“You forget?"

“Yes.”

“Meaning that you can cast multiple spells as well as you do without the grimoire?"

“Not as well,” she responded carefully. “But well enough that I get by."

“I see.” She stared at Arielle strangely. "Typically, I would now call out ten spells of varying difficulties and have you cast them for me. But I think we're beyond that already. Instead, I would like to take this opportunity to discuss something with you.”

“What is it?"

“First, I must ask a question. Why did you accept me as your mentor?"

This was much easier than her first questions. "Your office is neat, and you are very knowledgeable. You give good advice, and you answer questions very thoroughly, without rolling your eyes."

"Did you have teachers roll their eyes at you before?"

"Yes," she answered. "Often. One teacher in my old schoolhouse told me that I irritated her when I asked a lot of questions. She said I was a disrespectful know-it-all."

"Then she was a lazy idiot who had no business teaching young minds," Valeria said heatedly, making Arielle blink. 

"Sorry," Valeria amended. "She should not have said that to you. It is not disrespectful to ask questions."

"Yes. I know that now." Her mother had also threatened to behead the woman if she said anything like that to Arielle again. 

Valeria smiled. “Are those the only reasons you wanted to work with me?”

“I think so.” 

“Okay. Let me be honest with you as well. I will admit that I did have ulterior motives for selecting you as my mentee. Specifically, I saw how skilled you were and thought that by being your mentor, I could raise my family's standing in our arcane society. I also wanted the prestige of being known as a mentor of the next powerful Archmage, and the honor that brings. But it's more than that now. Over time, Arielle, I've really grown fond of you."

Ari smiled warmly. "I have grown fond of you, too, Valeria."

Valeria seemed pleased. "I also recognize how naive I was in thinking I could be your mentor. Very soon, you will surpass me in knowledge and capability, if you haven't already. You are not only skilled, but you are also incredibly intelligent, and soon, I will have nothing left to teach you. However, I was hoping we could learn more together.”

“What do you mean?”

“In your third year, I will teach your class about the Forgotten Spells. Spells lost to time and the abyss. Some of them are totems of bloodlines that are no longer with us. My family and I, along with other scholars, have tried valiantly for years to recover these spells with varying success. I was hoping you could help me join them. If you would like to remain anonymous, that's not a problem. I respect that and will keep your involvement a secret, while ensuring you receive the financial gains of your labor."

"That sounds like an exciting opportunity," Arielle said. She was so tempted to say 'yes' but she knew she had to be sensible here. "But I'm not sure I can take it." While she would be more than happy to research lost spells, she didn't know if she would have the time, and furthermore, she wasn't sure if it would bring her more publicity that Elric would not approve of.

“Of course," Valeria inclined her head. "However, if you change your mind, I'll be happy to have you."

Arielle nodded."So...no test today?"

"No. Unless you want a test–"

"Yes, please." She was already here, and it felt wrong not to have a test when everyone else was having one. She, too, would like a big shiny star on her transcript. 

Valeria smiled fondly. 

"Of course,” she said. “One more thing. Professor Llywyd plans to investigate your background more deeply, thanks to your success with Lyra’s spell. She has friends in High Water, and she will likely be sending them to Fenway to ask about you."

Arielle stiffened, her eyes widening. Annoyance pulsed at the betrayal. Llywyd had promised to let this go. “Why are you telling me this?”

“I'm not accusing you of hiding anything," Professor Valeria said. "But I'm simply letting you know that if you were to be hiding something, then you should ensure that it's well-hidden."

Arielle hesitated, not knowing quite how to respond to that, but eventually she executed a bow. “Thank you."’

“No, Arielle. Thank you." 

Once Arielle was done with her trial, which took all of sixty seconds, she rushed back to the duelling halls to see if she could catch the Maus' trial. 

Unfortunately, she appeared right in time to see Maus' body being flung over the line by none other than Fiodor Antigones. 

Her heart stopped. Oh no. She knew it. She’d just had a bad feeling that Maus would face Antigones.

Professor Graham clapped to mark the end of the fight as Arielle rushed over to Maus, who was picking himself off the ground.

“You both fought well,“ Graham said. “But I think it was quite clear from the beginning who the winner would be. Fiodor, you have worked on your agility, and it shows. Maus, I would also like to commend your bravery and your rapid improvement. This is not a fight I would have put together myself, but since you chose it, I can do nothing but respect you for that.”

“You chose to fight Antigones?” Ari stopped right in front of Maus, her voice bouncing off the walls. Graham ignored them, calling for the next fighters.

Maus nodded. ”I was called first, and I challenged Antigones.”

“Why would you do that?” Arielle’s voice was quieter to match Maus’. “You said yourself that there was a good chance you would lose.”

“I know,” he said. “But your words gave me hope, and I guess, I thought I had gotten stronger than I was.”

“You have." Arielle wished she had been here on time to dissuade instead of taking a pointless test. "But battling the Antigones Lightweb was a whole other beast."

"I snapped his Lightweb, actually."

"You did?”

“Yes, it was incredible. The look on his face..." Maus chortled. "I'll remember it for the rest of my life. I have no regrets, even if I have to go home at the end of the trial.”

Arielle shook her head. She didn't understand what Maus was so happy about. He had risked himself unnecessarily, picking the hardest battle he could. Arielle was more than a little upset at him.  

“Why?” she asked. “Why would you risk it?”

“Because…” he seemed to struggle with articulating a reason, until he finally said, “Because I needed to do it. Facing Antigone was the thing I was most scared of, which meant that it was the thing I had to do. Lyra’s battle inspired me, and your words gave me hope. Maybe a little too much hope.” He rubbed the back of his head in embarrassment.

“All’s not lost,” he said. “Graham told me that I fight well. And he marked things down so maybe…” He trailed off. "They say things are supposed to get much harder after severance. I thought that if I couldn’t face my fear now, if I couldn't beat Fiodor after how hard I worked, then maybe I wouldn’t be able to face what is to come. Maybe it was better to suppress my cores here and now rather than wait for it to become painful."

Why suppress cores at all, Ari thought, but that wasn’t a question for Maus. It was a question for a being much higher up. 

Their conversation was interrupted when Fiodor Antigones walked over. He hesitated at the side of the circle, looking between Arielle and Maus. 

His eyes lingered on her for a second, his expression was unreadable. “I'm guessing she taught you the spell to use against my web?"

Maus nodded slowly, staring at the boy. "Yes, she did." His body shifted into an almost defensive stance.

"My father will want to know more about that spell," Antigones said to Ari. "He will probably corner you at the Iverson Ball."

"Who said I would be at the Iverson ball?"

"Lord Wesley has been telling everyone who will listen."

Arielle frowned. She hadn't made up her mind yet on that. Lord Wesley seemed fond of deciding things for people.

 Antigones turned to Maus. "That was a good fight. We should do it again if you stay.”

“Of course," Maus beamed, seeming starstruck, his earlier defensiveness forgotten. He kept smiling even after Antigones walked away, but Arielle did not smile with him. She was still irritated and wondered how she would solve this problem, but nothing came to mind. 

She blew her breath out.

Maybe she could talk to the dean on Maus’ behalf. After all, if she were an asset to him, she might as well use whatever privileges that entailed.

However, when Arielle went to the Dean’s office, the door would not open. A system alert warned her that the dean would be out of his office till tomorrow. She did not know how to contact him otherwise. 

She gritted her teeth. 

She also tried to talk to Graham, but he was busy with the duels, and once they were done, he headed off, saying he had something very important to do. 

“We can talk tomorrow,” he told her. 

So Ari had to wait until tomorrow.

By then, she had rehearsed her argument in front of Lyra. They brought up Maus’ rapid improvement, stating that it would be in the academy's best interest to let him improve even more because, at the rate he was going, he would end up a Master just ten to twenty years after graduation. Lyra also told Arielle to offer to participate in the interschool tournament so that Maus would get another chance to fight a more sensible candidate. 

Lyra thought that would be an adequate bribe, and Ari agreed.

The next day, however, Graham shot her down before she was even done making the offer. 

“No,” he said. 

Arielle deflated. "Why?"

“I tend not to blackmail my students for my own personal gain, Arielle. And besides, if you join the tournament despite not wanting to, you're going to half-ass the fights, and you will lose. It's more than just skill and raw power that matters here. You need to want to be there."

Arielle swallowed. "I didn't say I didn't want to be in the tournament."

"So you do want to join?" His eyes twinkled as he faced her. "In that case, there's no need for a deal, is there?"

Drat. He had caught her. 

"We'll discuss more later. The duels are about to begin."

The hall was starting to fill up with students, more students than had been there the day before. It wasn't just first years and second years. A few third years who happened to be on campus streamed in too.

Arielle didn’t know why. She didn’t notice people watching her in anticipation, nor did she notice the eyes of the other combatants straying toward her as Graham summoned them forward to their fight. They breathed a sigh of relief whenever her name wasn’t called, along with theirs.

Arielle didn't pay attention to any of the duels before hers because she was still anxious to talk to Graham about Maus's second chance. She organized a different argument in her head, one that involved offering him gold for his cooperation. 

This bribe would be better, right? He liked gold, didn't he?

“Arielle,” Graham announced after what seemed like forever of watching fights she did not care about. "Your turn."

She finally shot forward, and another girl who had been standing at the circle paled. 

Graham caught her eye and said, “Do not worry, Jane. You will not be fighting her."

Jane exhaled audibly, and her friend giggled. 

“In fact,” he continued. "It would be unfair of me to pair up Arielle with anyone in this class, knowing fully well what she’s capable of. And I’m sure you third years are here to see if the rumors are true. I assure you, they are. Family day should have shown you that."

“So she passes automatically?" someone asked. 

Arielle frowned. She didn’t want to pass automatically. She wanted to be tested like everyone else.

“She could,” he said. “She has won 4/4 of her last duels. In fact, she has won every single duel since she’s been here, and that is a feat rivalled by only one other person I’ve taught. She doesn’t need to succeed at this duel to pass the class. However, if she does succeed, she will receive one special prize."

"What prize?" Someone else asked.

"A point that she can give to anyone else in this class, saving them from a failing grade."

That triggered a round of murmuring, a growing din.

Arielle’s eyes widened. That was it. She could use that to help Maus. 

“I’ll do it," Ari said. 

"Not so fast," Graham countered. "You don't even know what the challenge is."

"I don't care. I'll do it."

Some people laughed, and even Graham smiled, although his eyes glittered with something more than mirth. They held menace. 

“You might want to reconsider after you learn more about the challenge,” he said. “It’s in two phases. The first phase is that you will be fighting against one of the most adaptable, undefeated fighters in the history of the Golden Glove tournament. A man from a tribe of ancient hunters who are very good at taking down more powerful prey. A man who has been observing your movements since the day you got here and knows exactly how to beat you."

"Who?"

He grinned. “Me.”

AN: Hi guys! So I've been thinking about it a lot, and I know the way the stats are presented (particularly gaining XP) is one of the bigger weaknesses of the novel.

To be honest, I didn’t think it through enough when I was writing. I was at the time trying to portray how lengthy and difficult the levelling-up process is, to give characters enough space to grow, but I think I went overboard.

I posted the first draft on Royal Road on a new account and didn’t expect it to blow up as it did, plus a lot of things have changed from my initial write-up draft just to improve the pacing. That being said, I will likely go back and change certain things, for example, assigning more points for taking down the troll and the dragon, which should be things only Archmages can do.

Someone left a really good comment about earning XP being about a power differential, but I don't think that would work with the story or with Arielle's stats.  I’m also toying with adding earning XP for taking down humans, too (apart from what she earns casting spells). Would love to hear thoughts.

Comments

Beater

Yippee

Kcep

TYFTC, This is gonna be a fun week!

EclecticReader

Thanks for the chapter. Honestly, if you hadn't mentioned it, I wouldn't have remembered at all. It seems superfluous in retrospect, though I do read a bunch of novels, so it might have been in a recent chapter and I just forgot. I'm of the mind the story doesn't need it.

Garnet of Flame

It seems a bit odd to me that everyone assumes that passing is solely based on whether or not they win the duels, and not based on their opponents and how they actually perform during the duels.

Blah64

I don't really understand what the stats are for. They are never mentioned other than as things in a sheet. They seen to have no relation to actual performance.

Rasmus. G. Mulvad

Thanks for the chapter In regards to stats and XP To me, stats seem like they don't matter at all so far. They almost might as well not be there. Having more xp for special feats would make sense, it would also fit with her growing faster than others in lvl. Keep up the good work 😄

darkmuch

Ive mostly ignored the XP system as it seems mainly like a surveillance system than a tool for growth. The grimoire is just an ease of use thing, not foundational to the world. The exception though is the attributes gains. I'm always in favor of mages having a strong physical foundation that works in a wholistic fashion with their magic. I've never been a fan of mages that can cast city destroying meteor/earthquake spells, but get killed by a miniscule piece of debris from their spell. So I am interested in if she can bypass the system to perform her own body cultivation.

Kbzzy

I did find it strange that she earned so few levels from the trolls tbh

AbyssalRadish

A duel with Graham? I am really curious about the outcome and surprised Elric isn't worried that Arielle will go overboard during it considering the prize (Maybe he trust her not to do so?).

SnowingSilently

Honestly, I could do without the hard stats at all. They haven't been very relevant and if they were replaced with different shades of colours to represent progress in tiers, I wouldn't mind (and actually might like them more). In general, I feel like these gamified systems in stories are clunky and largely irrelevant, though at least some parts here have been brought up again and again and have actual relevancy, like recording spells.

SnowingSilently

I love the contrast between Professor Llywyd and Professor Valeria. They both wanted the prestige of working with Ari, but from the beginning Valeria's motive has been less self-centered and focused on her family, while Llywyd feels deeply avaricious. Valeria is kind and understanding while Llywyd is pushy and self-serving. Valeria is happy to let Ari work in anonymity, even if she doesn't understand why Ari desires it, but Llywyd is digging things up for leverage.

Julien

"good comment about earning XP being about a power differential, but I don't think that would work with the story or with Arielle's stats" Quite frankly I skip the XP parts or her status because, since she is limiting herself, it feels a bit useless to me. They don't represent her worth, or her capabilities. I am quite glad that you don't have it present in most chapters recently in particular. If you want to rework the XP system, you could add a part where she interacts with the system magical orbs to halt her progression or to change the values freely. Basically, have a "fake" status that is shown to others and a "real" status that only her can see, with actual, useful and relevant values

Mario Schade

Yeah. XP has been pretty much nonexistent so far. What does it actually do? I can't even remember it—it hasn't been that important up to this point. I feel the same way about the Grimoire. It seems to be an important pillar of the Society of Mages, but apparently there are zero negative consequences if a powerful mage like Ari registers no spells or only a few. I would have expected some kind of control mechanism in the system or a certain compulsion. Precisely because you can choose which spells to take, that would have been exciting for a deliberate, slow, but never halted, rise. As it is, it’s actually completely irrelevant to Ari, since the aspect of her level (Adept) is only mentioned in passing. While it was extremely important at the beginning, we seem to have moved past this point after just a few chapters. Why does she even need to save spells (or XP) anymore? Apart from being able to justify herself to the system’s archmages, I see little impact of this in the story.

Kevin Caffrey

I am enjoying the story, so while this may sound like a complaint, it’s more just my own thoughts regarding your author note for a story that I like reading despite any flaws. I agree that the XP and leveling system are amongst the weaker parts of the story. In fact, I kind of mentally pretend they don’t exist as it doesn’t really seem to have a self consistent way to “level up”. It never really made sense to me that one could just not add a spell to the grimoire and thus avoid xp gains entirely. So in my head I just replaced the xp parts of the story with “blah blah blah she magically stays under leveled”. And that’s ok. But if you did improve it, I think it would add some depth to the novel.

Kirvin

If I'm not mistaken there's a literal levelup statgain system that actually does directly enhance people. The problem is that Ari is actively trying to avoid attention and doesn't level up a lot and also bypasses stats for casting so it doesn't come up much.

Gus N

I don't think you should change it all that much. In this story, the system is a tool to control the people who rely on it: everyone who learns magic within this education system. This, as well as the fact that Arille actively obfuscates her abilities from it, makes any kind of wonky scaling make perfect sense to me. It feels less like a big "universe-spanning devine mechanism" and more like the ascendant decided to spin up some cloud servers and monitor eveyone's power levels to quash threats to his rulership. Arille is a bundle of edge cases that the QA tester mages who worked on this system would probably have nightmares about. It wouldn't surprise me at all if the experience gains for lower leveled people are capped and that's why she "didn't get enough" from the trolls. The point is that the system itself is basically a trap, the numbers shouldn't matter to her or to the readers. Arille needs to maintain the outside appearance of leveling up at a normal pace until she can challenge the ascendant and break the current system.

iloverugs

The grimoire makes sense as a tool to help remember and reproduce spells, like a stereotypical wizard book. Ari obviously doesn’t need it due to her memory. XP honestly doesn’t seem to matter except as a scoreboard to rank various mages to each other, or so I thought. I honestly didn’t even recall there being stats in this story until this post, which kind of shows their lack of importance.

Kaelik

My opinion, which you can feel free to disregard, is that you should ditch the points entirely and then have xp just be a system for gating rank and then essences. With no effect on power what gives xp can be as arbitrary as you want since it's just what the people in power have chosen to reward.

Mario Schade

Oh, right. The spells are more like chemical formulas, which aren't always easy to remember. I hadn't considered Ari's advantage. That explains why the grimoire is so important to the general public. For our MC, though, it hardly makes a difference. That's why I thought about having the system force mages to memorize spells. However, since Ari casts spells relatively outside the system, that would probably only work to a limited extent. Hmm... yeah... so for now, the grimoire is probably just a nice accessory for Ari. Maybe, when viewed as a whole, it will gain a bit more obvious significance with the supporting characters as well.

Mario Schade

Of course, that plays into her underdog role and helps her keep a low profile. But eventually, there will come a time when her speed, reflexes, and so on are no longer enough, precisely because her stats haven't improved and she's facing opponents at significantly higher levels. At least for me this would be a storypoint i could think of. and i imagine to play a role in the future of the story.

Deepal

Title says Arielle is OP, thus it really doesn’t matter about XP or stats. Any novel with OP in it, I never bothered with looking at the levels/stats but expected the MC to cruise along given OP. A normal MC where the level is highly correlated with a victory, different story. Other authors differentiate via going from common to mythical and sometimes even divine classes.

LucasSFL

Imo I generally dislike gamified stories, specially if it is the numbers that gives form to the wolrd and power systems. I think they should only be used if the system have a lore or plot relevance, and as a means of measure or understanding, explaining and reflecting instead of molding. My theory and interpretation of the system in your story is that the power structure already existed before and that it doesn't needs it to function, it was created for unknown reasons and is now being used by the High Ascendant as a means of control. About the details of the system like xp and levels I couldn't care less, the more simple the better I guess, less time needed for making sure things line up. Tftc!

nick

I personally don't care about the accuracy of the XP and stat system. I love this story because of the relatable character interactions. I am neurodivergent and very few stories have their MC portray neurodivergent traits the only other story that comes to mind is Super Minion and that hits the top of RR when a chapter is released. So I guess I am saying that the strength of the story isn't in the system and to keep writing as you do.

Tim

Thanks for the chapter! On XP, I think it makes sense to assign more points to the trolls and dragon fights. That said, I've been totally fine with levelling and stats not being a major part of the story so far, as it hasn't been important to Ari herself. Its interesting that Valeria noted the gap between Ari's low level and her skill level. Ari has managed to stick to Elric's plan for her levels, but stood out in every other way. Which in turn could make people suspicious. That's a positive from a writing perspective in my mind though, as it adds tension and conflict. I'd be curious to see more of how the leveling system effects everyone else though, including Ari's friends. Even if we don't dive into the numbers much.

Meowgrr

I have debated mentioning this myself. As it stands, this story is one of the best that I'm currently reading. The characters and dialogue are simply phenomenal. The LitRPG aspects, though, unlike everything else, have seemed really weak and half-baked. For publication, I would seriously consider either removing them or downplaying them. Your work doesn't need them, and I think it might stand stronger without them.

John Grout (edited)

Comment edits

2026-09-06 13:00 Xp = excel spreadsheet so the government knows who qualifies for master/archimage status because it's a police state, which is why she's doing everything outside the system/grimoire therefore it is meaningless ------ honestly the best parts of this story for me is her social misunderstandings and the element of mystery
2026-05-13 22:56

123Quacker

I'd have to agree with this. I do enjoy the gamified aspects of stories, but it almost feels like you're forcing stats into the story because it's "how things are done," when you've been doing an excellent job of creating the story without using that writing tool. Honestly, I've been considering the "System" of this world to be a control mechanism from the High Ascendant to track other mages, and it having no other purpose because of how unimpactful the stats have been. I think one of the earlier chapters mentioned how the stats are a new system that makes it easier for mages to have more control? From a reader's perspective I think I would honestly prefer if you just used that system which is presumably the mage having to be like "oh, I dedicate most of my internal magic to speed, and some to how fast I recover," or whatever, instead of having a somewhat contrived stat system that feels like a mostly unused add on to the story. So, more cultivation then leveling up?

Velius

TFTC. About stats/xp, I am a sucker for plenty of litrpg novels that are heavy on the stats and sheets. I am fine with it being here but it really and truly just feels like you would rather have a hard magic system without levels. There are only so many world-altering feats and insane spells she can cast before I really just find the whole system to be unbelievable, in a bad way. Oh, she “technically dialed it back :) “ and I mean, sure? I guess? Still doesn’t help me suspend disbelief. Basically, gaining no xp for this stuff both feels bad and doesn’t make sense to me any longer. I think I would’ve preferred if she just never got system access because this feels hard to work out. Or maybe she wasn’t already Archmage tier, ability-wise. Oh, well. Love the story, don’t worry too too much about it. I’m mostly brainstorming here lol.

Merrillz

Thanks for the chapter The hard stat numbers and exp gaining feels forced. I would scrap mentioning the exact exp entirely and focus more on the fact that Arielle is over sandbagging, and is thus suspiciously under leveled. Instead of showing that her stats are low through numbers, I feel you have done a good job highlighting the level deficiency. She is struggling to react or escape physical fighters, like the hybrid for example. And she has already pointed out she needs to work on her physical combat aka levels.

Disgruntoad

I see your comment about exp and honestly i'm not sure it's worth trying to balance for your novel. This novel does not really benefit much, if at all, from being a litrpg, and accurately balancing the exp gains in a way that makes sense, while also allowing for the challenges Ari faces just doesn't seem easy / realistic to pull off. I think most litrpg authors will tell you that balancing the stats appropriately is one of the hardest things to do, and imho, balancing exp is even more challenging than typical in an opmc story. I would hesitantly recommend removing exp as a concept, and instead base the mage tiers on something akin to "amount of mana one can channel," "most complex spell one can cast," or some equivalent concept that's a bit more nebulous and more flexible for your worldbuilding. Maybe have tiers based on passing a particular exam as well as requiring a certain complexity of spell and size of their cultivated mana.

Rolf

I liked the way stats and skills were avoided to prevent scrutiny and expected things to pick up a bit after Severance, but haven’t been counting. Being very afraid to level up sort of fits until now.

zoarian

Regarding the XP system: what purpose does it serve the story? Only you can answer that, because you know where the plot and the characters are heading. I'd start there and work outwards. A lot of people say they skip those bits, and I think that's a symptom of the system itself not earning its place. For example, someone mentioned it's been developed and maintained as a tool of control. That's a really neat idea, but if that's the case, the tool is completely toothless. Ari can choose what spells to log, and "gaining XP" has never been a genuine concern for her (and so not for the reader). The only flicker of tension was during registration, and even that got handwaved by Elric. If you want readers to take it seriously, it needs to be a real obstacle for the protagonist. This also highlights that one pillar of the story's conflict is pretty shaky. By my count, there are two main sources of conflict: a societal "will she find friends despite her condition" and an external "will she be exposed as a hidden archmage." The first is great. The second suffers from a lack of stakes. Elric is convincing that Ari would be in trouble, but we never see proof. Almost the opposite, in fact - the talented 3rd year (whose name escapes me) doesn't seem to feel any need to hide. There's never been a moment where the shoe drops and Ari (and we) go, "oh fuck, she needs to hide her real power or else." It's all second-hand. Because that motivation stays vague, the conflict against the XP system (if it really is meant to monitor people) feels weaker too. If you want to keep the XP system, I'd consider making it a more antagonistic force, and adding a scene relatively early where Ari clearly needs to hide her powers - to hammer the conflict home.

zoarian

Wasn't it mentioned that like a whole month of dueling would be taken into account?

Hauke Sattler

I really hope for Maus staying. I can so easily imagine a scene taking place at a later point—perhaps when they visit a different school, or when students from another school come to visit them. A scene where the other students start whispering behind cupped hands—that Maus and Lyra have been trained in the secret Blacksoil arts. That Ari’s incantations were akin to the most closely guarded Bloodline spells. And rumors that several Great Houses would offer fortunes just to learn one of them. Or a scene where Maus is approached by a nobleman—someone of the same rank as his parents' own liege lord—who asks him whether he truly knows a spell capable of countering the renowned Antigone magic. And who assures him that, should the need ever arise—for him or his parents—they would always find a place of refuge upon that nobleman's lands.

Marshel

With regards to the XP thing, and I haven't read any other comments on this, but it never bothered me. My impression has been that Ari's power exists outside the system, and that her manipulation of the system to avoid suspicion is a plot point of the story. Even here with Professor Valeria pointing out that Ari is apparently too low level shows that she went too far. I'm not a reader who is tracking the numbers specifically, and if we never see the numbers for anyone else to get a sense of them, that's fine. Balancing how she appears to people by way of the system is one of Ari's challenges and I have been reading it that way this whole time.

Marshel

Yes. I think it's first years being nervous first years and no one bothering to correct them.

Marshel

This makes the most sense to me. If the system exists here for plot reasons, then it can be a bit hand-wavey until it needs to be concrete. Bilbo's ring wasn't important until it was.

mezeka

Why do I imagine Graham having a sinister grin when saying Me. As for the XP. I think its fine as it is. It is much for control and monitoring growth, not really FOR growth (as compared to other novels)… right?

Aqualoon

I honestly forgot all about the XP and stats stuff because it doesn't really come up in the story and it hasn't needed it.

normalperson123

i don't really pay attention to the numbers enough to notice inconsistencies

Semtic

My reactions as I was reading the story were that XP gains conveyed just how slow leveling up is. But the trolls seemed to yield too little, even with that in mind.

foldedcorners

I really dislike the stats in the story, because they don't hold any particular purpose. I do like the idea of the grimoire; both as a means of global oppression, and a mixed blessing for those who use it to assist in casting. If the grimoire stayed but the stats are cut I think it'd be an improvement

chumponimys

@Blah64 this this THIS. Why are students not comparing stats? Why, when we have random mook POVs, are ppl not wondering about Ari's stats? I get that they don't affect Ari much because she barely relies on the system and doesn't have the level ups to make a big difference so she ignores them, but shouldn't literally everyone else in the world care about them???

chumponimys

Here's my biggest gripe with "The System." I get that Ari doesn't care about it because she barely relies on it and only just learned it exists. And that's fine. But this story has a LOT of different POVs. We see inside the heads of a lot of different power levels and people from all walks of life. Why are none of them thinking about the system during fights? Or when sizing up/estimating unknown threats? Ari POV I understand. But if the system is this huge monolith that everyone in the magic world lives and dies by, why is that not represented when we get POVs from people who grew up learning about it?? THAT to me is a big part of what makes the system feel like an afterthought to the story

Arkennys

Oh, look, it's Prof V showing us how to be an ethical person, teacher, and mentor. Very good. 11/10 scene all around. I also like Graham's bit about not taking bribes and such. Another solid teacher. On the other hand, I hope the special "no fail" credit is a clever troll from the staff to play on Ari's fears to motivate her. Make the loss feel real and meaningful, with stakes she cares about. Given his rapid progress, excellent showing and bravery against a much stronger opponent, and obvious potential, failing Maus would be malpractice. Ari's concern is understandable, but it should be misplaced. Plus, saying that the test has two phases is extremely concerning. Ari cannot win against Graham. That makes no sense. It has been a very consistent and deliberate theme that raw power is not everything, and Ari has deep-seated, severe deficiencies in combat. To say nothing of Attributes. The writing has been smart with showing the importance of academic knowledge and various other factors that make one a good mage besides raw spellcasting. Most recently, the fight in the desert and the necessity of external help for the rune, even with access to a book on the topic. I'm glad you are looking at the System, it's wonky. But I think by far the biggest concern is how levels turn into Attributes. It makes no sense whatsoever with how it works and what it is. I think you should really try to nail down all the logic and mechanics. What does XP mean here, what does it represent. Simply tweaking values for fights and spells won't do much. The main point is that the System is explicitly not omniscient like it typically is in most LitRPGs. Ari gets tested in a large machine to get bootstrapped, and that test can be cheated without much difficulty. Ari's extent of cheating is greater, but we know others tweak the result too. Ari can avoid a hidden skill marker by using atmospheric essences to cast an archmage tier spell. Even the commander and the dean are both stated to be intentionally keeping their ranks one step lower than reality for personal reasons. XP tracking progress in the System makes sense as a practical abstraction, both for the readers and the characters in-universe, but the very tangible rewards of the Attribute points one can freely distribute don't fit this at all. Theoretically, if Ari gets a huge amount of XP for the trolls that gets her ten immediate levels, and she puts all the points into STR, how would that ever work with everything we know about it? EPUQs, measuring machines, hiding stuff by using other essence sources, etc...

Siphon Bat

Love the story and I really don't mind the levelling system. However the balancing is way off. She should really be nearer to level 100 by now. She has gone up 1 level with all she has done. It kind of makes it seem impossible for anyone to get to adept. The levelling should be passive instead of tied to registering it. Also I feel stat allocation is not needed unless you were going in a specific direction with that idea.

Arkennys

This is the take I agree with completely. This is what the System has been established as, and why I'm not particularly bothered about the exact balancing of XP amounts. The outlier in this are the Attributes, which are somehow tied to the cloud servers, yet offer a very real benefit.

Arkennys

The master level senpai girl bodies Ari by her Attributes and nothing else, until she figures out a couple of spells, over the course of a number of duels to partially mitigate it. In a true fight a mere master would have killed Ari literally before she knew what hit her, just on the basis of raw level provided physical speed difference.

Arkennys

This, this, this

Arkennys

There's nothing wrong at all for a teacher to be happy about the prestige a talented student brings. The trick is to channel that energy into maintaining professionalism and acting in good faith towards the student.

Ve1th

My honest opinion is to keep system as non-invasive as it can be; tracking progress, somewhat capable of gauging potential but ultimately fallible. You have a fine worldbuilding going on, and unless you have a good in-world explanation how learning spells/killing something makes one directly stronger by adding statpoints, forcing it makes the world feel flatter. My preference would be for system to be more reactive, suggesting training regimes, responding by finding imbalances in build, than outright making character more powerful in gameified fashion - unless it is something that really makes sense in-world.

Sinfinite

I liked the mainly spell focused nature of the system as it seemed to me that the system in this universe was a magical monitoring construct, rather than one that gives power hence why you have to learn the spells the spells through study and practice rather than system knowledge. So I’m not sure how much it makes sense to give XP for feats like defeating monsters in the first place. Though I guess it could be a way of documenting power? Though honestly I’m not sure how that doesn’t just flag the system haha.

onedayokay

Yes this is precisely how it is established. But I'm more so worried that the numbers aren't making enough sense which might be pulling readers out of the story

onedayokay

Thanks for this. And you're right the system is more so a surveillance tool, amongst other things.

onedayokay

I agree with all the replies and also it becomes a much bigger deal in later books when she's meeting certain people.

Niklas Nikkinen

I have an idea of how to make some of your thoughts work. Maybe it can give at least some inspiration though it may be a bit too much. I would introduce a bug caused by how the system evaluation was done with Arielle. I will use some programming terminology with the hope of conveying my idea better. When she filled up her cores she reached master level and following emptied her cores to apprentice level, the system had an issue. The backend of the system would mark peoples rank continuously so once her cores reached a certain point her minimum evaluation would be that of a master even without considering other information. But once she emptied her cores, a problem appeared. Her final results indicated a rank of apprentice but in the backend valuation wasn’t thought to be needed to be updated downwards. The conflict was resolved so that the frontend would display a rank of apprentice while in the backend she was considered a master. This would then influence how she gains experience. This would enable a few things. First it would enable the experience gained from the power differential to work even with Arielle’s visible stats as experience calculation would work on the backend value. She couldn’t gain too much from defeating strong opponents even as an apprentice but it can also be a flaw as she wouldn’t gain anything from defeating weaker ones either. Secondly this enables a subtler way to rewrite on gaining XP from human opponents. She just couldn’t gain any yet as her opponents so far were considered too weak for her backend valuation of being a master(maybe Phasewalkers were strong enough). Though this would require rewriting how the system was represented, Arielle’s reactions (Ideas: basics of the system were taught at the beginning of 1st year, it is considered common knowledge…) and why others won’t figure out issues with her too easily(Ideas: it requires deep system knowledge to check and test, her emptying her cores was too extraordinary to be considered during the system evaluation...). I have some other ideas on gaining levels from spells so I might write those thoughts later.

onedayokay

The xp is to level up. All things normal, leveling up increases her standing in society, helps her perform spells easier, gives her a larger essence allowance (once she ascends into a different tier) and gives her different attributes like strength and constitution. It doesn't seem to affect Arielle now, but it will in the future when she starts meeting people closer to her actual level.

onedayokay

Hmm, I'm off two minds to this. I do think the system is a tool used for control in this series but I don't think that's forced as that is explicitly part of the narrative. If Arielle had normal powers, the system would play a much bigger role in her life, but since she does not, the system seems to have less of a role. Perhaps I should then show it playing a role in other characters to bring that home?

Wondrous Fox

As many already said, the system doesn't feel like a system and that is ok. The system doesn't seem to grant power as much as it looks like it monitors it. The fact that Arielle could influence her level when she got tested shows that. As I see it. You are not powerful because you have a high level, but you have a high level because you are powerful and can cast many high level spells. The system only tracks your achievements and updates your level (by giving you xp) to try to keep an accurate reading of your power level. Stats are kind of an edge case, but they've not been used so you could just ditch them and completely embrace the system as a ranking plot device that is really a monitoring tool for the high ascendant. It would make way more sense than trying to make it a more traditional system. It would fit much better with the offuscation of Arielle's real level. Because let's say you give her some more xp and levels to improve her attributes. It feels weird that she would improve from a level 50 base when it's been shown during her test that she should be of a much higher level than that already. You could even explain her slow leveling speed because the system monitors the cores as percentages rather than absolute value out of the testing room. The system has been fooled to think her level is 50 instead of 550 (random number). Then when she gets xp that would get her a real level, even though the absolute amount of core progress she did is much higher than 50 -> 51 and more akin to 550->551, it only levels her up to 51 because to the system her relative improvement is still "just one level"

onedayokay

lol 'blah blah blah she magically stays under leveled' made me crack up

onedayokay

The issue is that if the leveling is tied to her passive use of spells, she wouldn't be able to do half the things she does. Her rapid leveling will immediately warn the system that something is off.

onedayokay

Yeah the trolls definitely points will be changed.

onedayokay

You're right about the wonkiness, but I can't entirely remove the system because it's a major plot point in subsequent books haha. So I'm trying to figure out now how to fix it with the least amount of changes.

onedayokay

Interesting. I kinda wish I had considered this in earlier haha. I think it might be too much to change now.

onedayokay

Yeah this is a very fair point. I think that is precisely the problem because though it makes sense for Arielle not to think about it, it doesn't make as much sense for other characters not to think about it.

onedayokay

This is interesting. She does start interacting with the system more later but not exactly like this but I also like this idea haha.

onedayokay

Is this your opinion about all the stats?

onedayokay

Thank you so much! I'm so glad you enjoy it.

onedayokay

Yeah, I have downplayed them in recent chapters because I understood it needed work. Problem is that the system becomes a major plot point in upcoming books so it kind of has to be there. That's why I'm trying to find a way to represent in a way that doesn't feel intrusive or like a waste of time for readers.

onedayokay

Hmm, I thought about those but XP seemed a little easier to utilize at the time.

Niklas Nikkinen

Thanks for answer. As I have read other comments, the system could use some pruning. For magic, stats seem fairly inconsequental so far and spell ranks seem to be enough indicate whatever stats would tell. Now some positivity for change. I like the characters in this series and it has been highlight for me. Hope you succeed working with feedback and don't stress too much.

Disgruntoad

It's your story, and you have a better full picture of your vision than any of us here. So do what you think is best, and feel free to retcon / rework exp as suits you best. Exp can work, but it'll require a lot of serious consideration and a lot of time tinkering in excel to make a reasonable system / track multiple characters. I know other authors have editors who help double check their maths. You can also make a system that doesn't stand up to serious scrutiny (eg, as it exists atm) and such story-driven exp systems do exists in other stories. Most readers won't mind that much and gloss over the number tbqh... Based on how many spells and fights Ari's had (especially if the system is made for monitor / control as others suggest), i'm not sure how she wouldn't already have enough exp to reach adept, just based on the speed of progression described for an average mage. I'm also skeptical that a system built for monitoring people would allow them not to register spells / gain exp from them, but it is an interesting idea, given your other worldbuilding. Anyway, good luck!

GG32 .

If killing or defeating humans gave xp. Then the nobles would have human farms for their scions. It really complicates the politics of the world to a massive degree and is not a good idea in my opinion. It also throws into question why the systems creator incentivises the killing of their own race.

Disgruntoad

Is the exp the major plot point, or is it related to surveillance, or is it related to character stats? I think the idea of a grimoire system / surveillance state is very interesting & fresh, but it doesn't necessarily need to come with stats & exp like litrpg tends to. Many litrpg systems don't have exp, and some avoid stats. You could lean more heavily into xianxia cultivation levels / cores as well.

Disgruntoad

I think it makes more sense to tie leveling to the growth of her cores, maybe relative to baseline. This would explain her (relatively) slow progression and resolve a lot of the inconsistencies.

Disgruntoad

Do the stats need to come from the system or could they naturally come from cultivating her cores and the system just notices when someone achieves a new stat gain? Then without access to the system initinially, her stats had "naturally" distributed to ones that gave her greater sensitivity and finer mana control. The system could just interrupt natural distribution and allow for manual selection.

Arkennys

Nono, I love the System and how it's related to the ruling class and their desperate clinging to power. It's a truly brilliant and extremely engaging way to include LitRPG elements by tying them so closely to the plot and the themes. I absolutely never intended to suggest on any level the System's removal. It's specifically the Attributes that don't track. All the way back in chapter 10, we get Ari's character sheet which has Attributes like STR, CON, AGI, etc. Here's the question: where do those values come from? From the narrative, we know Ari is physically unremarkable, if not slightly weak. She struggled with her cultural coming of age ceremony, which was very physical. She's a mossborne who are supposed to be strong, so maybe in "real" terms she's still actually above average. Regardless, she's obviously not supernaturally powerful in body. But she has Attributes on her character sheet. Fifty levels are not much for a mage, but fifty levels of Attribute points are enough to be noticeable compared to a mortal. So if the character sheet is accurate to her fairly weak body, then anyone who can inspect her should notice it. It shouldn't match even the fake level 50 she has. If correct, she has the Attributes of a level 1. If Elric faked those too, then people should notice that her effective strength doesn't match her character sheet or level. That's much easier to measure with some weights than her spell casting ability. There have been no physical evaluations, but Graham's observation should have noted this gap if it exists. And if her starting Attributes are fake, what will happen when she spends points on it? If her fake STR goes from 35 to 36, will Ari experience one point worth of increased strength? Will it fail to be applied? Will the change trigger a rescan and somehow suddenly make her be actually strong enough to match 36 nominal STR? Will the value drop down to 16? And how do Attributes work anyway? They are far too meaningful to have no explanation, and handwaving Ari's curiosity by saying she doesn't care because the Attributes explicitly don't affect spell casting only goes so far. Many comments agree with interpreting the System as a surveillance tool and an abstraction to rank mages and enforce the hierarchy. Which fits the story and is wonderful. Its functions haven't been fully detailed, but tracking essences through the EPUQ and having a magical grimoire which is a fancy iPad for mages to take notes on makes so much apparent sense that we don't need deep exposition on its inner workings - at least until Ari eventually overtakes it to fix it or something. But Attributes are different because they are somehow rewarded by the System. It having such a feedback effect on the users doesn't line up with any of its other functions. If it can so profoundly change a person, it should be much harder to fool. Ari is getting around the whole thing with no effort, yet it can morph her body at will? If the System doesn't give the Attributes, merely tracks them, that doesn't make sense either. If using magic helps your body somehow, inherently, then that effect should be noticeable in general and for Ari in particular. In this approach, the System asking how to spend the points in an interface doesn't work. It should be more like a JRPG which just tells you how your Attributes changed, in this case by whatever mechanism causes spellcasting to increase one's STR. Then there's the issue that regardless of the specific values, we know there are non-spellcasting ways to earn XP and thereby get Attribute points to spend. The numbers are fake, but an illustrative example: If a mage casts and puts into their grimoire 50 spells, another casts 100 to offset not incorporating them, and a third uses a sword to kill 20 trolls, and they all get the same amount of Attribute points to spend any way they like, how can that possibly be explained in this fairly hard ruleset, when the System is *not* some supreme entity of omniscience? I love the world and the version of the System you created, but making Attributes make sense is a massive undertaking. The fog of war from being in Ari's PoV doesn't work as a shield much longer, after the dual wake up calls of senpai girl and hybrid. Ari even asks for training, but she should have the same questions about Attributes and more, and having her ignore it will just make her look unforgivably stupid. Whatever you do with it should be included sooner than later. Holding off on the explanation, regardless of what it is, until the moment it's unavoidably relevant isn't very satisfying and you have to keep working out excuses for why isn't any adult (all of whom know her non magical background) telling her something so basic and important and why she doesn't care even when it's obviously relevant and important to her goals. Last we heard, Ari wanted to be a combat mage specifically, not a researcher or teacher.

foldedcorners

It's more like.. in the context of the story so far it doesn't make sense. We haven't really seen these stats affect people in meaningful ways.

Earth Grumble

Wait….she earns XP. 😁. I will say that ….at least the image I am holding in my mind…she is outside the system. So the rest of humanity is in the system, but because she has the ability to talk to essences, she is outside. But I read a lot of stories on a daily basis, so sometimes details slip. But, you do you. Have fun and tftc.

Raivix

I don't think the numbers will _ever_ make sense because the numbers have absolutely nothing to do with actually representing someone's power if they willfully do not scribe spells to their Grimoire, which as admitted extremely early on is effectively every mage eventually.

Erebus

Ah.. could there be, like, a break.. like ——— or something before the AN…? Confused me for a few seconds, haha. And I agree with that Gus N person’s comment.

Velius

I can’t remember what XP’s purpose truly is anymore. I think she gains levels and there might be stats or something? We haven’t seen stats in awhile unless I’m mixing up my RR stories (possible, haha). I understand the tier system as it relates to levels but what is the motivation for leveling up supposed to be? Why does ascending tiers matter? I genuinely can’t recall, it doesn’t seem like a hard limitation to anybody’s capabilities (Lyra being a non-Arielle example). I wish I had a completed ebook so I could quickly just search phrases in all chapters to remember haha.

antoine martiniere

Honestly it feel like the xp thing doesn't bring much to the table, either you commit and make it a real mechanic that is actively used or you make it so it is just a way to calculate talent and level getting rid of the power up it bring. Alternatively you could award spécial reward for killing a foe far stronger than you or making a lot of spells in a short time, some sort of achivements or title. It let you create funny moment where Arielle realise she messed up by doing something incredible like creating vitæ only spells or casting a 100 new spells.

grankaktus

Adding XP to taking down Human would allow you to increase the tension and implicit danger between Mages, and would make Gio much, much more scary ! Imagine you're a random Master and you meet the unhinged Gio with his high level in a dark alley, you'd definitely think "Am i going to be XP" ?

OffBy0x01

The story would work entirely without an XP system. It doesn’t add anything that couldn’t be represented some other way. If it was strictly part of the school system that might work?

Sean Hibbitt

Thanks for the chapter! On the topic of xp and leveling, you've mentioned a few times that stats are increased as people level. It feels similar to sleyca's hero novel leveling from that regard. However, I found the explanation lacking and there doesn't appear to be any observable references in the story to ground it. Like, why aren't archmages incredibly physical strong etc? It just feels like a missed point that I thought might be worth highlighting as youre discussing the xp system and early chapters. I'm loving the novel and I hope this comment doesn't come off badly. I cant wait to see where the story goes :D

Adam

I took it more as the students who had been below the curve, seeing it as their last chance to stay. It did get a lot of emphasis though.

me blue

This. Arielle is supposed to be an edge case since the get go. But other people aren't