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HEED — Gameplay Guide

The game: 超级英雄能量榨取装置 HEED — a superhero management/adult game. UI language can be switched (EN/ZH) in Settings; AI-generated text follows the UI language.

Feel free to share your suggestions and any bugs you encountered during gameplay in the comments below.

欢迎大家在本帖下方分享游玩建议,也欢迎反馈游玩过程中遇到的 bug。

1. Who You Are

You are not a hero, nor exactly a villain — you are the Doctor, running an underground base. Recruit superheroes, modify them, drain their energy, and decide their fate (or let them decide yours). Mature content can be toggled off in Settings.

2. Getting Started

  • Name your Doctor (defaults: 邪恶博士 / Evil Doctor), pick an appearance and avatar.

  • Body data (height / weight / chest-waist-hips / erect length / balls / foot size / underwear / position preference) and your bio feed the AI persona: heroes perceive them when chatting with you and reacting to your actions. Leave blank for defaults.

  • Recommended: enable AI Generation in Settings and set an API key — chat, reactions, resumes, graduation speeches, training bubbles and mating-night novels are then generated live. Without AI, the game still works on built-in templates.

  • Auto-save runs every 10 seconds (locally). Settings also hold the language switch, the mature-content toggle and the day speed.

3. Resources & Rhythm

ResourceWhat it isMoneyUniversal currency: buildings, training, stocks, tradingEnergyProduced by drained heroes — your base's "electricity"Stamina / VigorSpent by hero & Doctor actions; recover over time and restDayAdvancing time refreshes events, rookies and daily settlements

  • 6 factions: Steel Force / Shining Idols / Holy Church / Order Sentinels / Wild Tribes / Adventurer Guild.

  • 11 races: lion, wolf, tiger, hyena, brown bear, red fox, cheetah, snow leopard, horse, western dragon, eastern dragon beastfolk.

4. Where Heroes Come From

  • Free Roster: new heroes spawn daily; identity = faction × race × profession. Portraits auto-resolve from the library in the order faction-race-profession → faction-race → SVG fallback. In the EN UI, names and copy are English.

  • Rare Roster: fixed heroes (Benlei 奔雷, Dunbalun 敦巴仑, Estel 厄斯特 & co.) with exclusive art and video assets.

  • Invasions & Captures: heroes occasionally attack your base — enemies use the same faction × profession system, with profession abilities and passive auras. Beat them, then choose to capture: full profile unlocked, hero held at your base.

  • Black Market: sell heroes for money (or buy them back).

  • Gel Conversion (Brainwash Chamber): reshape a random hero into a brand-new one. Fixed heroes are exempt.

  • Agency: a pool of rookies refreshes daily; sign them into your training seats.

5. Growth & Corruption

  • Attributes (0–100): Strength / Dexterity / Constitution / Intelligence / Wisdom / Charisma. Profession sets the bias (a mage won't out-lift their intelligence), race sets the foundation, training drives growth.

  • Rank & Potential: potential (0–100) caps your ceiling — ≥70 can reach S, ≥40 can reach A, otherwise B. Promotion requires power (weighted: STR×1 > DEX×0.8 > CON×0.6 > INT×0.5 > WIS×0.4 > CHA×0.3).

  • Training raises the bond trinity — Loyalty / Lust / Corruption (0–100) — and accumulates affinity paths (Gentle / Humiliate / Torment / Mind Control / Brainwash) that shape the converted form.

  • Intimacy: gifts, dates and private time build intimacy; Mating Night is an AI-written novel that follows the Doctor's physique settings.

  • Graduation: at rank A (or your potential ceiling) hold the ceremony — a mentor speech (disguised as a righteous tutor) and the hero's reaction by personality (grateful / tsundere / gentle). Then choose one of four: convert (all three bonds ≥60 — becomes a loyal soldier on the spot), sell, release, or keep training toward S.

6. Base Facilities (8)

Energy Extractor · Laboratory · Brainwash Chamber · Barracks · Black Market · Nightclub (needs Doctor CHA ≥60) · Stream Studio · Agency.

  • Stationing: converted heroes can be stationed in facilities — Barracks/Agency as trainers (CHA ≥55 boosts the whole training floor). The Stream Studio auto-streams daily tips and fan growth (fans decay 0.5%/day after 3 days offline; "Go Live" once per day: −25 stamina, −5 vigor, tips ×2–4 and a media event).

  • Manual Drain (Energy Extractor): a rhythm minigame with a drain record.

  • Facilities level up; stationed heroes show as landscape portraits you can click to chat with.

7. Tower Defense: Line Drill

  • Deploy your heroes or the Doctor to hold the line; DP grows over time, skills cost SP and are cast manually.

  • Enemies follow the same faction × profession system — medics heal, casters snipe, chieftains frenzy, paladins shield, lawyers steal DP, barbarians barrage. Passive auras come with the profession (Command·gold / Mend·green / Haste·cyan / Rage·red under half HP / Bulwark·blue), and ability FX are tinted per faction.

  • Customize enemy avatars in the TD avatar editor; hero portraits come from the portrait library with stable variants per id (no flicker).

8. Market & Stocks

The Black Market moves goods; the Stock Exchange lists every hero's stock, fluctuating with their record — captured or corrupted heroes get delisted. Buy low, sell high, mind the fees. Released heroes re-list and become somebody else's stock.

9. Prison: The Doctor's Bad Day

Heroes fight back too: the Doctor gets thrown into prison, the base runs masterless (output halved, contracts paused). The warden and cellmate are drawn from your roster — one unconverted, one converted. Each day brings a choice event affecting Shame, Warden approval and Stamina; sleep, dig a tunnel (%), or play the pick-lock minigame (3 tries in the golden zone). Chat with warden/cellmate — they react to your situation (sentence progress, base damage, your condition). Pay the ransom or break out and clean up the mess.

10. AI Systems

Hero chat & reactions, AI resumes, graduation ceremony speeches, training bubbles, mating-night novels, daily summaries — all bilingual, following the UI language. Your bio and body data are injected into every hero's AI persona — write something real if you want to be remembered.

11. Running the Game

  • Web build: serve over https or localhost (media decryption needs WebCrypto's secure context); media is packed encrypted — plaintext can't be extracted directly.

  • Portable / installer builds: double-click to play; media is encrypted in-package.

  • Saves are local and survive reinstalls.

HEED — 玩法说明(中文版)

游戏《超级英雄能量榨取装置 HEED》,中英界面可在设置中随时切换,AI 生成的文本跟随界面语言。

一、你是谁

你不是英雄,也不是传统意义上的反派——你是博士,经营地下基地的人。招募超级英雄,改造他们,榨取他们的能量,然后随你处置(或者随他们处置你)。游戏含成人内容,可在设置中关闭。

二、开始游戏

  • 给博士起名(默认「邪恶博士」/ Evil Doctor),选形象与头像。

  • 身体数据(身高/体重/三围/勃起/卵蛋/脚长/内裤/体位偏好)与简介会写入 AI 人设:英雄与你聊天、对你的行为做出反应时,会感知这些设定。留空则用默认值。

  • 建议在设置页开启 AI 生成并填入 API Key:聊天、反应、简历、毕业致辞、训练气泡、交配之夜小说均实时生成;不开也能玩,文本退回内置模板。

  • 存档每 10 秒自动写入本地。设置处可切换 中/英 语言、成人内容开关与时间倍速。

三、资源与节奏

资源说明金钱建设、训练、股票、交易的通用货币能量英雄被榨取后的产出;基地的"电力"体力 / 精力英雄与博士的行动消耗,随时间与休息恢复天数时间推进刷新事件、新秀与每日结算

  • 6 大阵营:钢铁部队、闪耀偶像、圣洁教会、秩序使者、蛮荒部落、冒险协会。

  • 11 种族:狮/狼/虎/鬣狗/棕熊/赤狐/猎豹/雪豹/马/西方龙/东方龙兽人。

四、英雄从哪来

  • 自由名册:每天随机生成新英雄,身份 = 阵营 × 种族 × 职业。头像自动匹配肖像库(「阵营-种族-职业」→「阵营-种族」→ SVG 兜底);英文界面下名字与文案为英文。

  • 稀有名册:固定英雄(奔雷、敦巴仑、厄斯特等),拥有专属立绘与视频素材。

  • 来袭与捕获:不时有英雄上门挑战——敌人同样按 阵营×职业 编制,带职业技能与被动光环。击败后可选择捕获:档案解锁、收监进基地。

  • 黑市:出售英雄换钱(或买回)。

  • 胶液转换(洗脑舱):把随机英雄重塑成崭新英雄;固定英雄不可转换。

  • 英雄事务所:新秀池每天刷新新秀,签约后进入培养席。

五、养成与转化

  • 六维属性(0–100):力量/敏捷/体质/智力/智慧/魅力。职业决定偏向(法师不会力量高过智力),种族给底子,训练给成长。

  • 等级与潜力:潜力 0–100 决定天花板——潜力≥70 可冲 S,≥40 可到 A,否则最高 B。晋升需要战力达标(战力加权:力量×1 > 敏捷×0.8 > 体质×0.6 > 智力×0.5 > 智慧×0.4 > 魅力×0.3)。

  • 调教提升三维——忠诚 / 爱慕 / 堕落(0–100),并累积路线亲和(温柔/羞辱/折磨/精神控制/洗脑),决定转化后的形态。

  • 亲密玩法:礼物、约会、私密时光涨亲密度;「交配之夜」是一篇 AI 生成的小说,参照博士的体格设定。

  • 毕业典礼:培养到 A 级(或达到潜力顶格)可举行——导师致辞(伪装成正义的导师)、按性格(感激/傲娇/温柔)接证的英雄反应。随后四选一:感召转化(三维均≥60,当场成为忠诚士兵)、出售、放归,或继续冲击 S 级。

六、基地设施(8 座)

能量榨取装置 · 实验室 · 洗脑舱 · 兵营 · 黑市 · 夜店(博士魅力≥60 解锁)· 直播室 · 英雄事务所。

  • 派驻:已转化英雄可派驻进设施——兵营/事务所当教官(魅力≥55,加速整个培养席);直播室每天自动直播,赚打赏、涨粉丝(停播超 3 天粉丝每日流失 0.5%;手动「开播」一次:体力-25、精力-5、当日打赏×2~4、触发舆论事件,每日限一次)。

  • 手动榨取(能量榨取装置):节奏小游戏,踩点榨精,带榨精记录。

  • 每个设施可升级;英雄驻守时卡片上显示横版立绘,点击即可对话。

七、塔防:防线演习

  • 部署你的英雄或博士守线;DP 随时间增长,技能攒 SP 手动释放。

  • 敌方同样是 阵营×职业 编制:军医/牧师会治疗,法师/司祭远程压制,酋长开狂暴,圣武士上护盾,律师偷 DP,野蛮人范围轰炸……被动光环按职业挂载(进攻号令·金 / 治疗·绿 / 加速·青 / 狂血红血 / 铁壁·蓝),技能特效与阵营配色绑定。

  • 战前可用头像编辑器给每种敌人换自定义头像;英雄头像来自肖像库,按 id 稳定取变体,不闪烁。

八、黑市与股票

黑市负责出货;股票交易所里每只英雄股票随战绩起伏,英雄被捕获或堕落即停牌退市。低买高卖,留神手续费。放归的英雄也会重新上市,变成别人家的股票。

九、监狱:博士的倒霉日

英雄也会反击:博士被抓进监牢,基地无人打理(产出减半、合约暂停)。看守与狱友都是从你的名册中抽取的——一个未转化、一个已转化。每天一个事件选支,影响耻辱值、看守好感与体力;可以睡觉、挖地道(进度%)、或玩撬锁小游戏(3 次机会踩中金色区域)。与看守/狱友聊天时,他们会基于当前处境说话(刑期进度、基地受损程度、你的状态)。交赎金或越狱,回去收拾烂摊子。

十、AI 系统

英雄聊天与情绪反应;AI 简历;毕业典礼致辞与接证反应;训练时的自言自语气泡;交配之夜小说;每日总结。全部双语文案,跟随界面语言。博士的简介与身体数据会注入英雄的 AI 人设——想被记住,就写点真的。

十一、运行说明

  • 网页版:请通过 https 或 localhost 访问(解密媒体需要 WebCrypto 安全上下文);资源以加密格式打包,明文不可直接提取。

  • 便携版/安装版:双击即玩,媒体在打包内加密。

  • 存档在本地,换包不丢档。

Files

Comments

夜風

有趣的遊戲 但有不少bug就是了 希望之後能修復: 1 新手教學會因為一些問題卡住:防線部分太早按下一步可能導致入獄(防線被突破)+黑市的股票區按鈕無法反應(無法開啟)+英雄升階的教學徹底卡住 2 商城中有欄目打不開或關不起來 導致無法購買(開了會自動關閉或打開) 3 博士資訊無法編輯 (點不開且有紅色錯誤訊息) 4 關閉遊戲打開後英雄升階與所用的訓練書會重置 5 三消研究按錯會有紅色錯誤訊息無法消除

夜風

然後 網頁版有人知道要怎麼開或在哪裡嗎?