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Hello again and sorry for the spamming today haha!

A. What was done recently (just to be clear)

I've sent out posts today for:

- The re-updated AddOn 7

- A standalone version of the miscarriage portion of Relationship & Pregnancy Overhaul, for those who DO NOT want anything else from that mod - per requests. Personally I would hope most people want more from my mod than just miscarriages haha  - but no judgment, for those who asked, it's here!

- Recently I have also posted more files to add to change the mod's global behavior if wanted. I am considering instead working on a system of options in game but doing so without breaking immersion is always my concern. As of now, all individual settings and cheats hide under the 'status' menus and under 'actions' if it's when clicking another sim, while global options are extra files. This might change.

B. What is to happen soon

- 1. I want to work on making some changes to Relationship & Pregnancy Overhaul to allow a little more module customization (already it is quite customizable, except for module 1 which is not optional). Already, I have added an option to 'neuter' module 1 / Core by preventing it from auto assigning indifferent & negative pregnancy wishes, making it instead stick to game default behavior in appearance. I will go one step further and re-model the mod so that module 1 can be removed entirely. 

This would mean that people who don't want pregnancy preferences and the pregnancy related interactions of module 1 / core in their game will be able to remove them. Personally I see these features as the very basis of a lot of this mod, but not everyone might agree, so, choice could be good!So technically if someone wants only termination of pregnancy or only cheating, they'd be able to have that. This will happen by splitting Core and Module 1, which are now one and the same, into 2 separate pieces.This will require intense testing, since various module combinations will need to be tried out, and basically all features of this mod re-explored... 

-2. Another thing is regarding Module 10. I want to completely remake the auto-scheduled visits, or get rid of them. I am happy with the timed visits, which are as functional as can be considering how the game works. The auto-scheduled ones are very difficult to handle, but even taking into account the challenges and how difficult they are to work with, I am not happy with the result. Many people get confused about it. So I may take some time to do something else and completely different. 

C. What other modules and features will be worked on now:

- Add-On 8 and 10 will be worked on now! I'll take a day or two off and get back to them!

- The splitting of Core and Module 1 will also get tackled. It is already well under way, the testing is what will take long haha!

- Also, making additions to a new menu called 'household management', where you will be able to send sims to other households or make sims come to yours, get your sims renamed, and other convenience things. The 'choice pop up' settings will move in there to be easier to find!

- For other mods, Road to Romance is making me cringe so it needs some fix-ups, and I still want to make my small feature update to Open Love Life. I will release an update to 'custom moods for some game moodlets' within the next few days. I need to finish adding moods to the mood pack at some point as other creators might want them.

D. To Finish, MONTHLY SUBSCRIPTION RENEWAL WARNING:

Patreon will renew subscriptions on the 1st of April!!! Be sure to unsubscribe RIGHT NOW if you need to not be charged then or want to cancel. Thank you for having been here no matter how shortly! Infinite thanks to long-time supporters, when I see your names around here I am always so humbled because you've been around so long and I hope I haven't disappointed you. Thank you.

Any thoughts and feedback welcome! I'm also going to throw out a suggestion / request post and maybe a poll too for our higher tiers quite soon about some of the stuff discussed in this post.

Wishing you all the very best,Lumpinou

Comments

lumpinou

What new stuff did you grab? Did you get to the wrong post, the one that says 'standalone'?

micaela ward

I loveeeee the auto schedule visit

lumpinou

You do? Omg that's the first time someone says something nice about them either ever or in a long while haha. They work well for you and all?

micaela ward

I was having issues making appointments so when i updated and my sim went by herself i was sooo happy i love it

Rasheeda Bogle

I would NEVER CANCEL!! I love your MODs!! Happy Patreon Customer!!

Sam D.

Dear Lumpinou- I have been a supporter and Patron for a long time and I cannot imagine my game without your work! I value it sooo much. May I give you some constructive feedback about your communication formats however? I am getting emails from you very often about a great many details fo your progress, changes to your many mods, plans for the future. I appreciate your hard work and your desire o keep us updated but it is overwhelming and difficult to wade through to find what is relevant to my game. It would be more helpful to have you section off headings under mod names -ie WHW Module 1; WHW module 2; Open Love Life; etc. So that we may skim over what is not relevant and quickly identify what action is important to take (ie- is there a crucial bug that means we need to update now?). I know you mean to include us in your thinking and excitement but I find it very difficult to parse for relevance since there is just a lot. Another option is just to send a weekly update with any bug fixes, plans and updates. Can you think about this? Please understand I am very happy with your work itself, I am just having difficulty accessing what is going on and what is relevant to my game. Love your work and appreciate you so much!

lumpinou

Hi! That makes sense. Communicating with many people is always difficult because not all of us want communication the same way or same amount. So, while I think it is impossible to completely please everyone, I however can only agree with your idea of making info more 'mod by mod' or indicating clearly what mod it is about. I have been sending a lot more posts lately because I have been feeling my mod output has been a little slower and therefore I've been feeling the need to keep people in the loop. Indeed, it could be annoying if you are looking for info about a specific mod or module, to try to find it in all the stuff I send out. I am not sure how to approach these matters. I don't normally make posts about updates unless they have new features or are of critical importance, which is rare. If more than five people ask me about 'are you going to add (feature)', and I am in fact making it at that very moment, I will tend to make a post so that I don't have to repeat the same info ten billion times. But I will be thinking here about how to work with this.

lumpinou

So for example, if I have a feature update ready for a mod, I should or should not make a post for the updated version? Not talking tiny fixes. But new features

Sam D.

So for a feature update - a bold heading that says Feature Update for Mod X.

Sam D.

Information that I am looking for from modders : Is this a critical bug fix? Is this a new feature? Is this just a tweak to existing features? Pretty much in that order (Also I do want to know how you are!) I think headers that address What mod us being addressed, and what category the information falls into is helpful. Use of bold for those headings and segregated into visual sections. I totally get you are trying to communicate to al lot of people- I think that is the problem created by being both so prolific and wanting to be so communicative.

lumpinou

I will ponder all that and see what to do

Wendy Hubble

HAHAHA Sam D. Took equally long to tell you how to shorten your message. Part of my many duties is proofreading very long legal documents. It appears that you already use headings and sub-headings. I gather from skimming over Sam D.s message that they think you should organize the information differently. This is a very complex mod and I once again extend my whole-hearted thanks to you for creating it and working so hard to keep it updated.

lumpinou

It's a fair point- Because I care about all of my mods I sometimes forget that they're not all going to be relevant to everyone aha! I should keep that in mind and make things clear. And about message length - I am not going to be able to make my writings much shorter I feel like 😂 so I don't mind people's message being long as well-but yes I probably can organize differently so people see what is relevant to them more easily. Patreon formatting is very limited so, there's bold, all caps, and bigger bolded all caps and that is it haha. But what is put into emphasis is something I can decide

Shannon Gash

I've asked before but got no answer, is possible to have a feature to have love child and not tell the father until later. I know we can pretend but know game gives relationship automatically when I would love a feature that disables that some how but still be able to able it when needed.

Wendy Hubble

I completely understand. The limited formatting makes it difficult to organize your information sometimes. But don't sweat the small stuff. You already have your hands full with the mod itself!

micaela ward

I don’t think you should have to tell us a update is coming just when it’s done because everytime i see one i think something new is out and it’s just update’s about updates 🤣🤣🤣🤣

lumpinou

The goal of doing that is for people to read about new features so I don't have to explain them again and again. If I explain at release, nobody reads, everyone just jumps on files 😂 other thing is people can express if they don't like something and I can adjust it. But I'll consider skipping the WIPs. A little sad as they're part of the difference between subscribers and non subscribers but I can re consider

lumpinou

Depends on what you mean. Having a child with another, lying to say it's theirs and later telling them it was a lie - - > the revealing a lie thing I will add for v3, never had time before. Not telling them anything and then waiting to tell them baby is not theirs - - > you can do that already

micaela ward

Just don’t take out auto going to the doctor lmao 🤣 thanks for everything you do making the game better

lumpinou

Haha I won't! I prefer for people to just witness what happens in such a serious moment rather than frantically look for a doctor interaction

Meaghan

I like the WIP updates, too! They're one of the reasons I subscribed. And I appreciate all your hard work. Your mods make my game so much more fun!

LucentSIms

Awesome! Are you still going to do some integration with LGBTQIA?

Estelle

Thank you for everything! It's wonderful !

AllyCat

Always impressed with everything you do! All the updates sound awesome! I can't wait for add on 8, we're getting closer and closer to the autonomy stuff which I am indescribably excited for lol. Also love the idea for add-on five, or at least the ideas I imagine when I think about it 😂 Just rambling, but thank you as always for all your hard work!

lumpinou

I want to work on everything haha, if I could I'd do it all at once! But one thing at a time is the only way to succeed 😭😂 I'm glad you like the ideas for what's coming up!

shir pasko

Thank you soooo much for your hard work, you are the only reason that I came back to play the Sims ( and now I'm hooked, study? What ha? ). Really thank you!!!

horsetailhollow

Hello, I wanted to say thank you for your hard work and that I also appreciate the WIP updates, too. I was wondering if I could make a suggestion. Hardly any of my pregnant Sims have autonomous morning sickness anymore (I think EA decreased the chances of it) and I know that the option to throw up appears immediately if woohoo has been successful. I was wondering if this could be changed so that the option doesn't appear immediately, and also if a Sim could sometimes experience nausea as the first sign of pregnancy after some time has elapsed. This symptom could make her anxious, particularly if she doesn't want a baby. I think it would be realistic if certain Sims experienced morning sickness more severely.

lumpinou

Preventing from appearing before pregnancy discovery would be very easy. I just have to see if most people want that or not. As for morning sickness, I never knew it was a thing in the game, so I just looked into it, the issue is that they're testing with moodlets in there. For most things they don't but test with object states, but since they test with moodlets here, that causes it to not run with my mod. I'll fix that

lumpinou

So, I've fixed that, will re-upload in a minute, and I think I will make the 'throw up' interaction show only when the morning sickness moodlet is there, because otherwise it makes just about zero sense, why would it be there 24/7.

horsetailhollow

Thank you so much! You work very hard indeed, and your responsiveness is much appreciated.

Shannon Gash

...but the relationship will still show once the baby is born. My idea is kind of how the adoption part of your mod works with how the parent being able tell the child who there father is when older so having a way to hide the relationship from child and the father would be nice.

Kesha R.

You are amazing! ❤️

Kathy Furbeck

I love all of your work! Thank you so much for all you do. I have a question about getting pregnant. My setting is set at default, I do have MCC and not sure if it is interfering but none of my sims seem to be getting pregnant at all. Help Please and thank you LOL also, when clicking on the bed it just has a heart and nothing saying try for baby

lumpinou

Did you properly remove all previous files from this mod? What did you download? And if you make a new family in cas is it the same with them?

lumpinou

OK, that makes it very easy then: you probably haven't loaded the new system onto your existing Sims! New Sims and those aging up from child will automatically have it, but old Sims won't, go under 'family and Pregnancy' then 'fertility' and you can use the 'reassign' interaction to give them the new system.

Marta Rutkowska

Hi. I have a problem. My pregnant sim cannot lose a child. I can't trigger a miscarriage. under ‘family and pregnancy’ then ‘status’ I don't have an option to miscarriage.

lumpinou

Is this a pre existing sim and if so did you manually load the new systems on them in the fertility options menu

Andrea L Pacheco

Hello Lumpinou, I have a slight issue. Ever since I had downloaded the latest mods of yours, my game has been glitching out a lot. My kids who age up go back to being infants the moment I go back to manage worlds. And my relatives cant seem to be able to remember one another and nobody miscarries. May you figure that out please. Thanks for your hard work and dedication!

lumpinou

Did you download any other mod or mod update? For miscarriage - you probably are playing pre existing Sims and haven't loaded the new stuff manually onto them yet, that would be the problem. People not remembering each other really should have nothing to do with my mod. The only thing that might be linked is the kids going back to toddler.

lumpinou

If I send you a file, can you try it and let me know quickly if it makes a difference? Also, two people have said they are not having this issue at all.

lumpinou

I have now tested this with three toddlers, all of them stayed aged up when going to manage world.

Andrea L Pacheco

I haven't installed any other mods. I can try uninstalling the game and then reinstalling it again to see if it will stop the glitch. BTW how do you get custody of a child with this new mod update?

lumpinou

I would suggest trying to remove all other mods, test just with mine and let me know, and then test with no mods at all. Don't Save while doing those tests

GreyZoneSims

Are we able to set fertility levels for sims? I can't find that anywhere through the sim menus or computer settings or anything like that

lumpinou

It's on your sim under family and Pregnancy then fertility then options. If you are playing a sim pre dating the update, you need to use the 're assign' interaction there first

Ajahane Lopez

Hey! I'm hating trouble with the miscarriage portion. I'm not seeing any options menu as I read in your email. I tried to look through other comments to solve it. So my sims are pre-existing and I saw you mentioned you have to manually load the fertility system on them but didn't know what that meant. These are the steps I've taken Pregnancy & Family > fertility > fertility options > where I had to click Re-Assign fertility elements based on CAS and that unlocked the option to either set the rate or make it cylical

Marta Rutkowska

Yes it's pre existing sim and how can I manually load the new systems on them??

lumpinou

Once you have reassigned the new system, you can normally see the miscarriage cheat appear under 'family and Pregnancy' then 'status'. Otherwise you can just get your sim pregnant and it'll appear. But you should see the health riskiness of pregnancy settings in the same place as fertility settings are... What files exactly do you have from this mod?

lumpinou

Also when did you last download

Ajahane Lopez

I actually downloaded when it came out so like maybe two -three days. I have the full pregnancy and overhaul mod package. It works because I started a new game to see if it would work and it does on the new sim.

Ajahane Lopez

Just not on my old sims. Update: After the 3/31 update I went back into my pre-existing sims and did the reassigned fertility and it worked. I could actually see the set risks.

Kathy Furbeck

I did what you suggested and have tried two new families and reassigned three others and have not gotten pregnant once. Not sure what else to do

lumpinou

What are these sims' fertility rates? If you have mods by Turbodriver, how did you do your settings regarding all that?

Kathy Furbeck

I have MCCC and have not done any adjustments to Pregnacy. When I checked at times they said default… I had a few go to the doctor to check if they were ok and then they come back and I can check fertility rate and that said 22% for a few and one was 15% This is after many woohoo sessions and over a human two day span LoL 😂

Kathy Furbeck

I also did change one to like 40 I think and still no Pregnacy

lumpinou

OK this is weird then. Can you clear cache and check you have no old files at all? And then make one Sim's Fertility 100% and 5/5 for the other and try with them. I want to see if it manages to go through at all 😂 my Sims are getting pregnant fine

FyreFlaii

Hi! I just want to say I absolutely love your mods! I have almost all of them installed, and they def make gameplay more fun! I just had a couple of questions- I have Little Ms. Sam's Miscarriage mod- is it compatible with your pregnancy/woohoo wellness mod? or obsolete? Second thing- I read on your website, that there are some complications with the teen module and Mc Command Center and Wicked/Wonderful Whims. Teens cannot tell parents they're pregnant, and I do not get the option to choose how parents react (it used to work) I was wondering if there was any kind of fix in the works? No rush, I was just hoping to use that feature in gameplay! Again, thanks so much for all your hard work- I look forward to see what's in store for the future!

lumpinou

Thanks! LMS's mod is compatible with mine for the most part - but don't use two miscarriage systems together so, you can read on my website about what mine does and then decide which one you prefer to use - As for what you are talking about - this weird issue of interactions not showing happens sometimes to people who have wicked whims but I've no clue why. This is not part of the 'normal' limitations of that module, but it's a known occurrence when WW is installed, somehow. No fix is known

Plumb

Love, love, love the continuing updates, Lumpinou! Love, love, love all your mods, and especially those adding pregnancy realism, in all forms! Thank you always!

lumpinou

Thank you for your kind words and support 🥺💖

Plumb

Omg, soooo true! This artist is uncancellable!

Plumb

lol, don't be afraid. I'll take the lashes they try to give you for my comments when they start their crap. Love you!

lumpinou

What do you mean 'the relationship will still show'? Who sees what towards whom.?i had a bunch of stuff be hidden out / removed, unsure if something has messed with that since - but to be sure I need to see if I understand you correctly

SimLuvaGirl

Hi Lumpinou, I believe the update broke the Woohoo Wellness Mod. My teen sims cannot use any romantic interactions.

lumpinou

Go to another household with another teen sim, and make them romance another other teen sim - My mod doesn't influence who can see romance except if they are related, just recently separated, or trying to Romance an npc surrogate - it is therefore unlikely that my mod cause the issue you mention, even with patches. Once you have done the test above, let me know what happened. If it still didn't work, take out all mods except mine and try again -

Chava

I'm happy to support you. I love this mod

Salt3degg (edited)

Comment edits

2026-09-21 21:00 Crud, we have a difference in time zone and I got billed again when I just pledged yesterday. It was April 1st in my country when I pledged, but I guess Patreon followed your time zone.
2022-04-01 21:18

lumpinou

For things like that, it's best to send me a message and we can see what we can do

Marta Rutkowska

Regardless of how I set fertility and pregnancy loss, my sim cannot get pregnant and when she goes to see the doctor, she writes that there is nothing to worry about because her pregnancy is safe.

lumpinou

At some point the text for the doctor notification was inverted so it would say safe when it was the opposite so you probably have that. As for your sim getting pregnant - what other mods do you have messing with pregnancy and what settings did you use. My Sims have no problem getting pregnant

Marta Rutkowska

I have pandasama labor mod,mc command center i wonderful whims

lumpinou

OK, assuming that your wonderful whims settings. Are done correctly to work with my mod: make two new sims in a new household. Load them up, five them 100% fertility. See if they get pregnant together

Patrick Meakins

idk if i can make suggestions for the mod or where to do it but i think it would be cool for a teen sim who is pregnant to ask the parents if they could raise the baby and can tell the baby once child or teen that their sister is actually bio mother

skylah

how do I get the birth ball?

Riani Perry

where can I find the custody file?

lumpinou

With all the other files of relationship and Pregnancy Overhaul, in the one download archive

Livv Evans

For some reason the pregnancy loss just doesn’t work with my sims, none of the cheats or options come up and I’ve re-downloaded it so many times while deleting the old files but yet to no avail. Just doesn’t seem to wokr😅

lumpinou

What are you doing with this sim haha, how do they get pregnant, how do they find out about it, etc etc The mod is perfectly functional

Livv Evans

So they normally like try for a baby and find out naturally. But none of the miscarriage or anything really happens. Same with fertility

Riani Perry

Is it under separations? Nothing for custody shows up in my game.

lumpinou

Something is wrong with your installation. Look through your Mods Folder for old files, also with this mod's old name (Woohoo Wellness). What version do your files of now say? Also clear cache.

lumpinou

Also check that the script file looks normal and doesn't have a weird extension (should be ts4 script)

Lauren Grier

After installing, sometimes my kitchen appliances stop working.

lumpinou

My mods don't do anything that could remotely impact kitchen stuff. Can you try with no other mods in and see if it persists? Do you have cc in the kitchen? But yeah seriously I don't even approach any sort of game object tuning and even less kitchen stuff

Lauren Grier

So weird. I definitely try it. It must be something else. Love you mods 😁

lumpinou

I mean weird crazy bugs can be a thing but really I would suspect something else first a'd that would be an extreeeeeeeme stretch haha

Hal 9000

Your mods have made playing so much fun! I love them! But the translations are pretty outdated. I'm a native german speaker and would love to translate them.

lumpinou

Feel free to. Hendrick said he's fine with people continuing from his transition even, to not start from nothing

ChaoticSimmer

Hello, I just became a member and I am trying to install the mod, but it is not allowing me to install the required one of we use WickedWhims, I use winrar to install my mods but it keeps opening up a internet explorer page

lumpinou

That file is a package file. You don't need to extract it, just put it in the mods folder :)

ChelleBelle716

Hi! So I had a question followed by a suggestion/request. I've had a few sims get pregnant despite using a condom. In the most recent case, the sim was drunk through the Basemental Alcohol Mod. Immediately after woohoo, she got the buff about woohooing responsibly with the condom icon. But the moment she stepped out of bed, she started showing signs of nausea and having the baby item thought bubbles. I checked in MCCC and she is pregnant. I also checked and a condom was deducted from her inventory. Other times, with other sims, the sim was not drunk and had woohoo - getting the same buffs about responsible woohoo and a condom was deducted from their inventory - but still got pregnant. None of these sims had the "fertile" trait either. Any idea why this might be happening? (I don't use Wicked Whims or Wonderful Whims.) My suggestion/request is somewhat related. Your mods allow for so much more versatile game play, but with pregnancy drama, it's undermined by the animations that sims get SO quickly if they become pregnant. I looked around and saw there was a mod called "Discover Pregnancy" that is supposed to stop those animations (the nausea actions and the baby item thought bubbles) that happen almost immediately and that take away any element of surprise. I installed it but it just hasn't worked for me, so I uninstalled it. I try to have story lines where my Sim (and myself) do not know who the baby daddy is, but the animations happen before I even have the chance to have her woohoo with a second person to create the drama. I always know who the father is. Would you be open to the possibility of adding a module into your mod that would prevent these animations until after the pregnancy is officially discovered? That would be such a huge help and add so much to game play. (I apologize if this isn't the correct forum in which to make suggestions or requests.) Thanks for your time! :-)

lumpinou

Protection has a failure rate but it is very small. Is this a systematic thing? Do you have Mc Woohoo? As for the request - removing pregnancy tells from before being aware of a pregnancy is not hard to do and I've been considering it. Already some days (week?) ago, I removed the 'throw up' interaction from showing for Sims who don't experience morning sickness

ChelleBelle716

Yes, that's another dead pregnancy give away - the throw up option suddenly showing up on the toilets. To counter that I downloaded the "Throw Up for Everyone" mod so that the throw up option is now always there. I'm so happy to hear that you are considering it - it would be such a small change that would have such a significant impact. I've got my fingers crossed! :-)

lumpinou

That throw up mod is likely incompatible with mine as of now then, as I 'took care' of that in recent updates

ChelleBelle716

I do have MC Woohoo. Do you think that has something to do with it? It's not a huge issue - it's easy enough to just cheat the pregnancy away and sometimes it actually adds a fun dramatic surprise - I was just curious as to why it seemed to be happening so often in my game.

lumpinou

What's your Mc Woohoo pregnancy risk setting?

ChelleBelle716

Yes, I have noticed that lately the throw up mod/option has been working sporadically, at best. I liked having the option always there because I like to have the option of my sims getting sick beyond the first trimester. I can always remove the throw up mod if I need to.

ChelleBelle716

My MC Woohoo Risky Woohoo Percent is set to Zero.

lumpinou

Then I will officially call this Very Strange.....

Georgia Bradley

Just wanted to say thank you so much for all your hard work, this is a top mod for me I love it so much I am a huge family player so it's perfect. And I really wanted to say how much I appreciate all your hard work with this so thank you and sending warm hugs!! <3<3 x

Kathy Furbeck

Yay!!! Mine are getting pregnant now!! I changed everything you said and it worked. Maybe it was just that those particular Sims were low fertility rates 😉 Thanks for your help!

Lauren Shields

Hi quick question, if parents are living separate but still married. When they divorce can you still schedule visits with the children or does this have to be set before divorce?

lumpinou

Doesn't matter where they live so long as they do the separation stuff through my mod they can do custody and visits

ForbiddenEmpire

can you add a mod into the relationship and wellness for the sims to have godmothers or father's and siblings too

lumpinou

Yeah that's in the notes for v3 :D

Camila Andrade

Hey, Just want to say that your content makes my TS4 much more fun to play. Thanks a lot ♥

lumpinou

thank you for the nice words!!

Elizabeth Rachel

How do in-game fertility ""treatments"" work with the fertility rates? I imagine the chances of pregnancy aren't altered by them, just the likelihood of twins/triplets if they do become pregnant. Asking for my Sims who have 18% + level 2 fertility and want another baby... XD Thank you for all your hard work, this is easily one of my favorite mods and it adds such depth to the game!

lumpinou

Fertility potions from my mod make pregnancy 75% more likely. So, in your case you would have 18% modified by the impregnator's rate, then modified by an increase of 75%. If they try for pregnancy, that's an added +50% of the resulting number of that. 'fertility treatment', is that from some other mod

Elizabeth Rachel

Not modded ones, just the in-game mechanisms like fertility massage from Spa Day or the herbal remedy from Outdoor Retreat. As far as I know they all affect the rate of multiples rather than the chance of pregnancy outright (I suppose because the vanilla game already has super high chances of pregnancy with Try for Baby...) Thank you for your response about fertility potions! How does the impregnator's rate modify the impregnatee's rate?

lumpinou

Those game things actually impact pregnancy chance, which yes is ridiculous and meaningless when the game's try for baby is already 80% chances 😂 Well, both rates are taken into account so it all factors in the final percentage of chance.

Ajahane Lopez

I'm having trouble with getting issues to occur in my pregnancies. I even set the highest rate for something to occur but haven't seen anything happen. I've tried three times. I was wondering if it was just me or maybe I wasn't trying hard enough.

lumpinou

How many Sims did you try with? If you go to 'pregnancy and family' then 'status' what do you see?

Ajahane Lopez

I tried with three different pregnancies. One of them was even a elder. I see cheat- give birth now, cheat- have child adopted by other family, cheat- terminate pregnancy, turn off pregnancy side effects, remove parent reaction to teen pregnancy, remove pregnancy type&paternity testing markers

lumpinou

You are missing stuff. Try deleting the mod and putting new files in

G B

I accidentally turned off one of the pop-up menu options how do I get it back?

G B

it was the paternity marker one and I removed it from my files and redownloaded it but it's not there anymore

lumpinou

I don't understand what you are talking about? What is the purpose of the interaction you are looking for