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Hey Everyone, Here's a quick video of the Rope Escape Minigame, and this time the animation group is for the legs so the animations are different to the Previous one i showed off which was the Lock Escape Minigame

The Game is Fairly Simple in design, navigate the green rope to the blue pellets to increase pellets, but hitting the wall, yourself or one of the hazards will increase the reset meter, regarding the hazards they change position every time you get a pellet or hit something as a way of keeping the player on their toes

There's also another aspect to the minigame, if the reset meter goes past 30% there's a chance for a golden pellet to spawn which can be used to reduce the reset meter, i mentioned it in the harness Minigame but if the reset meter maxes out the Escape game fails and the restraints level increases making it harder next time

That's all for now, once again thank you for supporting the games development and i hope you enjoy the Finished product when it releases, the Demo isn't too far off now but I want to make it as presentable and polished as possible since its a reflection of the finished product

Files

Escape From Blackwood Manor: Rope Escape Test Footage

more test footage

Comments

walnus

So in short a endless loop until you in the Highest level and barely can get out ,but I like the idea of be able to correct it that way

Dominmatrix Games

there are ways to lower restraint level but yes, theres also ways to increase the progress bar in the move function and with items too