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Here we go, another dev log, this one is a little late today sorry been hectic here as always, i'll go over what i can since a lot of it is just me talking about programming or animating character animations but it does take up a lot of time but it's what ive been doing so might as well explain what it is and why it takes so much time

So, you might have noticed by now that i go kinda crazy when it comes to character animation busts, that being there's a lot of them (just checked the file, there's 1212 individual frames currently, and a lot more to go), i like doing these and I think they're an important aspect of the game but they take up a hell of a lot of time to get right, each one goes through this whole process in photoshop where i colour correct every part of the image, edit the mouths manually, cut them out, fade the bottom of the image so it blends then they have to be resized so they fit the right area, it's a whole ordeal and I've had quite a bit of practice, the good news is im fairly used to it now so there's that at least, and for a lot of the week I've been animating frames for Amy and a new character who will feature pretty prominently in escape games

On the other hand I've also had to update all the sound effects for the escape system, since there's 2 damsels now it would be silly for them to struggle with the same voice so I've added new voice lines for Amy which are different depending on if she is gagged or not

More updates, for the escape games mode you can change the escape music track between the default one and another track, I've also added in the title music to this also and will probably add in more tracks as i keep developing it

Another thing i should probably mention, there was a video log made the just yesterday where i pretty much said escape games was designed so it could be updated easily and i meant that, there's a system in place currently where when a new version of the game rolls out you can input a code (if your a patron or sponsor you get more levels but same principle) and it will ask you which level you got to last, so every time a new update rolls out you can just put in the code and continue right where you left off so no need to play any of the older levels unless you want to

Oh i forgot to mention this in the picture, but i also added in a Ranking system for the levels, changes based on what dificulty you beat the levels with, this is fairly barebones but i plan on expanding this in the future, maybe I'll add in unlockable outfits and such haven't thought much yet but the systems in place at least

Other than that I've really just been working on getting the new version of the demo out, most of it is in place and ready so my weekly schedule is to finish the remaining levels, then test the hell out of everything to see if there's any bug, then release it, ideally will be done mid week but well see i might have a whole day just for bug testing, as much as i appreciate all you guys finding these odd things i missed I don't want to have you do my job for me, still it is seriously appreciated when you find bugs so thanks so much to everyone who's helped so far and feel free to message me if you find anything

That's all for now, as always thanks to my patrons and Sponsors really cant do this without you all it's been a completely mad 2 months for me getting the demo and new v 0.1.2 out but It shouldn't be too long now, while escape games is linear it's not a small thing it might end being almost as long as the demo with about 10 times the bondage, and you will also have some very how do i put it, interesting lore which will get developed over time, no spoiler but i honestly love making this game so thanks once again for supporting me while I do it, peace out

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KuroNyra

She seem less like a klutz than Cat. Looking forward to it.

Маsty Artist

As always, it's a pleasure to look forward to a new developer diary at the end of the week. I just wanted to ask a couple of questions related to Amy. The gist is that her segment, as I understand it, will have a backstory, but will there be (1) bad endings? Like with Cat, where she got her own mini-story if she was defeated. And from there, (2) will there be areas for Amy to explore, puzzles, and anything besides escapes? So that through exploration we can better get to know Amy's personality and character. And, I won't lie, I'd like to see some stupid things happen with her, like what happened with Cat when she called the security robot... It's just that otherwise I don't fully grasp the essence of Amy's branching path. But in any case, I'm really looking forward to the new demo and hope there won't be any issues and it will be released as soon as possible.

Dominmatrix Games

She's a much different character, a bit easier for me to write too

Dominmatrix Games

Hi, have had a few messages about people confused with escape games il try and clear it up, its more of a side story but canonical in that it will match up with one of the actual story ends of EFBM, no spoilers but it's gonna make more sense the more time goes on and the more updates release, and for your second point yes there will be puzzles but these will actually be tied to the escape system itself, i didnt get to show off a lot of features in the demo this will give me a ways to do that, but most importantly it's the character herself, her route will be a tad more serious but she's still an interesting character and i hope people enjoy it

Mila Davies

Looks exciting! Can I ask whether (down the line) you're planning to incorporate more (strict) bondage positions like hogties, frogties, strappado, reverse prayer, etc?

Dominmatrix Games

As bad endings and cutscenes/Vn segments, absolutely i can do a tonne of that stuff, however when it comes the the escape games themselves yes, BUT, there's sort of a caviet because it means carefully animating hundreds upon hundreds of sprites, while i will do some other bondage positions than the one we have in the base game but i cant do all of them as it would be too time consuming, i would check patreon as some of these positions I might end up polling eventually

KuroNyra

I ain't sur I followed properly, when can we expect the 0.1.2? I was under the impression it would be released around Wenesday Thursday, is that correct?

Dominmatrix Games

Yea working on it right now, hopefully friday, kinda working round the clock trying to get it finished in time