Personal Health and the Medicine Sphere (Patreon)
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I never know how much I should share about myself and my own situation in things like this. You all deserve to know what's going on with me, but I also don't want to turn things into my personal story when you're here for the gaming, but for context my family has been having a lot of health struggles these past couple months that's resulted in multiple hospital stays for my wife, which is part of why work on these rules has been going so slowly. Those health troubles are finally starting to pass, however, and I'm hoping to send a lot of game design your way very quickly to make up for it.
Ironically, the first thing I've got to show you now is the Medicine Sphere.
The medicine sphere is a new creation, being similar to but not the same as things found in alchemy and just basic rules in the previous game. It also fits squarely into what I've been working on as far as how to make the game usable for those who want to delve into a tight focus on this issue, but also be usable for those who want to gloss over it. We played around with just having 'spend charges from a medicine bag to do stuff', and I've opted for a more granular approach to using different medical and alchemical items without hopefully being too much.
I also think I created the combat acupuncturist and battle yoga instructor builds? Y'all can take a look and let me know if I'm going interesting or out in left field, I'm genuinely not sure which.
More coming hopefully by the end of this week, thank you all for staying with me.
Adam