Weekly Roundup 283 - Wing 2 Boss Battle Progress Pt 5 (Patreon)
Content
Hi everyone!
This week was a very productive round of art asset making. Let me know you what I've created!
1: What's New?
On Monday I spent some time in Unity just doing a bit more game-dev work for this boss-battle trap gauntlet.
Then from Tuesday to Friday I got to work on the next component of the Bondage Gear Trap mechanic that's being introduced into the boss battle.
Different traps will bring up different Pop-ups showing a zoomed in version of the peril the Bindmancer has to contend with as she navigates the dungeon.
The assets are about 80% rendered in photoshop. Here's some screenshots (being underlayed on a screengrab of the game. But still in photoshop.)
And here's a version with the "Inner gear" showing:
The idea is that These will appear in pop-up windows to help show the BIndmancer has a trap on her. Every once in a while they'll activate and do some damage over time. Making the need to dispel the trap as quickly as possible.
2: What's Next?
Next week is completing these bondage trap art assets and getting them into Unity and animating them!
Cheers!
Caroo