Weekly Roundup 286 - Wing 2 Boss Battle Progress Pt 8 (Patreon)
Content
Hi everyone! Hope you've been well.
It's been a very productive week and I've got some animated stuff to show! Lets get into it!
1: What's New?
This week I started out by making the art assets for the bound up Thief Prisoner. Like most of the artwork in the game it's segmented to allow for animating.
Once the art was created I then exported it to Unity and rigged it. This in itself didn't take too long as it's not too complex a rig.
And then I got to animating it! So now we've got a cute wiggle to her captivity.
And then those animations had to be added to the logic of freeing the prisoner. So now as the Bindmancer goes to free her her animation and her bound state changes.
While there's a bit more polish to be done the full start to end structure of the boss level is now in. Which is great to see.
2: What's Next?
Next up is the final touches of content needed for this boss level before a final polish and bug fixing pass.
So for example: Artwork needs to be made of the Bindmancers portrait display of her bound up to match what's happened to her in the dungeon.
Some extra VFX for some of the things happening in the level are also needed.
So there we go! :D