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This will NOT break older skins that you already made and animated for my mod, things like belly/huge_belly are automatically linked to belly1/belly2 Now we got!

Dedicated Animations section

Renamed belly, belly_huge, overstuffed, pose_huge into simple belly1, belly2, belly3, belly_pose1, belly_pose2, belly_pose3

Your animations and bellies can be created, done and re-arranged however you like in any way you want

Names can also be changed and placed onto the animation section, you can have something called BellyStage67 and input that as belly1!

Poses and reactions are now independent of belly stage and can be synced ANYWHERE on the timeline!

Just make sure the overstuffed thresholds sync with your animation Removed the 0.0 to 1.0 frame requirement for belly stages and animations, do your animation in any length, frames or way you want! (PS: The mod scales it down and compresses it an animation that is from 0.0 - 2.0 will play twice as fast than an animation from 0.0 - 1.0 unless that animation is set to be twice as long, use the animation visualizer in-game to see if that's too much or not)

And that's not all!

You can now set your own limits! Under Model Settings we now have a new setting called Belly Limits! There you can adjust how much you can eat, if it's just till your stomach is at 100%, or eat however much you like till 400%! You're a heavy vorny dragon? Being immobile is too embarrassing for your strong and muscular legs? Dont worry, set your Too full to move slider all the way to 400% You're a small pred? Your belly doesnt fit much? Then reduce your maximum belly size!

(PS for animators: Since the model can be loaded directly from your .cpmproject, just save your project normally, reset your model and re-equip it and now you have the most recent version, no restarting minecraft or even leaving your world is needed)Oh yeah btw, press CTRL + Scroll with your mouse wheel You can zoom out on most vore scenes and basic F5V0.1.5Now we got!

The belly now grows and shrinks smoothly instead of snapping to its new size. Belly poses only apply on their VISUAL changes instead of GAME changes, making sure your animations are how you made them, not how the game wants them to be.

Information for Preys! It now has a card showing who you're inside, their stomach mode, damage per second and your escape bar, with your hotkeys under it.

The camera zoom glides instead of jumping.

Preferences and Settings

Preferences:

New: Handle me inside preference: (For being moved to other stomachs or carried with your head-out| Yes, Ask, No)

New: Overfeed me: (Force feeding you beyond your limits | Yes, Ask, No)

New: Listen to my belly: (Other players with a stethoscope knowing what's happening in your insides| Yes, Ask, No)

"Digest me" now has an Ask mode (very buggy, i set it to happen before the first damage tick would happen, you will be notified if your lovely pred now is trying to churn you)

Settings:

Burp sounds (What you hear) can be toggled ON and OFF

Burp particles (What you see) can be toggled ON and OFF

My Burp sounds (Sounds you make) can be toggled ON and OFF

My Burp particles (Burps you make) can be toggled ON and OFF

FIXES

Fixed the Prey being able to pick up XP, items or arrows stuck onto the pred

Fixed the Prey being able to drop items out, dropped items go straight into the pred's stomach instead (blocked in some cases due to issues)

Fixed the Preference page not scaling properly with resolution, it now scales and scrolls smoothly using minecraft's scaling (i'm a 1080p gigachad only, sorry i didn't caught this bug earlier)

Wild_Hunt compatibility

Both mods work side by side.

You can't swallow a Wild Hunt mob that has someone inside (that player used to get stuck on spectator mod forever).

Wild Hunt mobs cannot swallow a Flame's Vore Mod Player that has a Prey inside of them (that player could crash or be stuck forever in spectator mode).

During Wild Hunt vore, Flame's Vore Mod camera controls stops working.

During Flame's Vore Mod vore, Wild Hunt camera controls stops working.

Flame's Vore Mod hotkeys will stay the same, remap them in your own keybind settings.

Update notes

Everyone on a server needs 0.1.5.

You do not need to restart your world

You do not need to delete the config file in your world

Preferences might be reset in some rare cases

Files

Comments

RedTheEeveeYT

A question about the ability to swallow prey, Flame, will we ever be able to swallow the Ender Dragon whole? Or the Wither? After all, for some reason the Wither is very big to us, But a slime that's size 40, aren't? .-. (note: idk if this will be fixed soon lol~)

FlameVeil

That's an issue with bosses that was addressed on my discord Somehow in the future i might be able to allow that, but not now. Bosses tied to events (Ender Dragon defeat opening the center portal) and that have multiple stages (Whiter becoming Projectile Immune at 50% health) conflict heavily with my code and cannot be swallowed without bugs or crashes. This might be addressed further down the line, but right now it's just too much effort and bug fixing to do.

Omar Grissa

discord server link were?

Seth Edwards

Is this compatible with bedrock?

Nico Barnes

I know a certain someone that would throw a fit at the idea of the ender dragon being prey

Cally

I cant join the DC server cuz i havent given my ID to discord, can you just upload the models here?