Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Videos

Content

PDM on the latest WoTC missteps. This is an emergency upload slated to air tomorrow on Youtube. Enjoy.

Files

Previews only

D&D Beyond

Comments

Bagel-Man

Excited to watch Professor!

Drago Russo

Adding a moustache adds years. It is like at least a +3 to your age roll.

Drago Russo

amazing how fast they were able to make that change, meaning, they could have easily done this initially. I don't like the constant bashing, however, my goodness they really enjoy fumbling.

smallfish

Hey PDM, how was Japan?

MrGunn

You had one job Michael.... LOL

BlazeReason

Nice shirt! It is sad to see digital tools being used so greedily. Their upscalability should lower prices, not increase them. I also have a digital character sheet for my own system, and I can offer it for free because I do not have to pay any printing costs. Instead, they turn it into a money-milking machine.

MrGunn

Dear Professor: Good to have you safely back, we hope you had a great time! I laughed when you read the advert for D&D Beyond; "Character creation can take forever.", indeed, D&D character creation now requires several days and or a super computer to create a new character. I thought Bob World Builder made an excellent point in a recent video when he stated, making a D&D 5e character was a game in and of itself, which is part of the fun for some people. Because of the min-maxing and player origin story novels, players become so invested in their characters it becomes a traumatic life event when one perishes, which I am sure is one of the reasons D&D 5e PCs are so hard to kill. Personally, I hope to never need nor become too reliant on a tool like D&D Beyond that I cannot cease using it tomorrow. My fellow Harn player Atticus over on World Anvil put me on to your videos (thank you Atticus) and you changed my entire philosophy on gaming, introducing me to games like; Deathbringer, EZD6, ICRPG, Shadowdark, and The Black Sword Hack. My games are now more focused on player choices moving the action forward rather than on rules and tactics. I want my games to have fewer 'complications' and more opportunities for player imagination and agency. I am now a solid devotee of fewer rules more fun. However, there are folks who love playing RPGs with lots of tactical combat, for them I recommend: "The Fantasy Trip" by Steve Jackson Games. The Fantasy Trip is a simple easy to learn game, character creation is straight forward, in terms of crunch it is half way between Deathbringer and D&D 5e, and it puts a lot of emphasis on tactics during combat, yet still retains a grim-dark characters are short lived theme. Thanks again for the new content, welcome back, and have a great holiday weekend. Best regards, MrGunn PS I am happy that you got the Bond watch you wanted. Scene, a smokey casino in Atlantic City: My name? DungeonMaster, Professor DungeonMaster. My drink, like my number, is zero, Coke Zero, cold, neither shaken nor stirred... Fugetta'bout'it. PPS For a fun and free diversion, I recommend the puzzle game Quartiles from the Apple news feed on iPhone. PPPS Johnson & Johnson is a great dividend stock.

MrGunn

Hiya Bagel-Man, hope your summer has gone well, I assume school is starting again soon.

MrGunn

@DragoRusso LOL, what would we find to gossip about if Wizbros were not constantly screwing up. 😁😋🤣

Bagel-Man

In a week or so🤷🏻‍♂️ How have you been? I messaged you on Discord but I don’t think you got it lol.

MrGunn

Good to hear from you. Well, other than being unemployed, read no active source of income, I am doing well. Sorry I missed you on Discord, I am very rarely active.

MrGunn

@BlazeReason Indeed, greed is the name of the game. Every company whether makers of word processors, car manufacturers or TTRPG companies want to find a way to create a re-occurring revenue stream to use their products, even better if they can execute it with dynamic pricing. Gotta love late stage capitalism, not only do you not own the means of production, you don't even get to own the products you paid for.😒

Cee-Jay

New shirt? I'll second Blaze Reason... looking good boss! Glad to have you back.

Jeff Jones

Barbarians are just fighters with anger management issues.

Frank Mitchell

That's why I'm a comparative Luddite. I write my documents in plain-text formats like Markdown whenever possible. I've owned the same reliable VW for the last 15 years. I prefer TTRPGs where character sheets fit on an index card or at worst two sides of an 8x11 sheet of paper. (Magic systems and detailed skill systems always complicate things.)

MelodicMethod

I can't believe I'm saying this, but I love that Tale Spire ad, in the beginning. Also, why does WOTC always make the stupid, greedy decision first, then fix it later? I guess it's not easy being an evil corporation and keeping it secret. Poor WOTC, life so rough.

Michael Drizzt

I own just about every book available on DNDBeyond, including the third-party content. If they wish to cycle out content, they can just mark it as 'Legacy Content.' Like they did with MToF and VGtM, when they released MMotM. This would limit new users to the 2024 version of 5e.

John Doe

Welcome home!!!

James M Spahn

Here's the reality of it... The vast majority of people who play D&D in its current incarnation aren't scouring YouTube for Hasbro tomfoolery. AT BEST, they're looking for how to optimize character builds or lore videos. Those of us who follow these kinds of details are in the vast minority and it's hard for us to realize that BECAUSE we're so passionate. We assume other people who play D&D are just as passionate too - when that's just not the reality of it. To many people the game of D&D is just that: a game and nothing more. We hard core folks make up I'd say AT BEST around 5% of the market for D&D. Second, anyone who was going to quit supporting Hasbro has already done it. Many who said they were quitting or boycotting Hasbro have gone back. Statistically speaking, at best boycotts only impact a company for one quarter after they happen - with rare exceptions. The OGL scandal is now over a year and a half old and no one is talking about it anymore or the absolute apocalyptic impact it would've had in creating a Hasbro-only closed ecosystem if they'd gotten their way. I understand why this irritates folks and it is crappy of Hasbro to do, but in the grand scheme of things, it's less than a blip on the proverbial corporate radar of Hasbro. A nothing burger.

samurguybri

I hope you had a great time with your son on vacation and enjoyed Korea and Japan! Great analysis! I never thought of the fact that the complexity of 5E actually sold DnD beyond scrips. Duh.

samurguybri

Well summarized. As the Prof said their crisis person handled it well and quickly. No real harm done other than the now inexorable crawl towards digital.

James M Spahn

Yep. Which is something they've wanted to do since 4e. Remember the VTT they were promising was coming when 4e was launched and then was quietly dropped?

Jay

@Frank Mitchell, I see TTRPGs in much the same way. Good game designers streamline things to be less time consuming and easy for new players to understand. I also prefer to own the physical items used in my games rather than online. I've recently decided to primarily support independent games that cut through the noise, can players in the game quickly, and use rulings over hard rules. IMO, Any game that requires studying 3 large bound texts for a new player just to get started can not only be daunting but is likely full of more fluff or filler than game essentials.

Timothy S Wattigny

How many shares would be needed to change the company name from Hasbro to Hasbruh? [i won't tell anyone I won the lottery, but there will be signs...]

BlazeReason

I agree that streamlining is important, but I also want at least some crunch. I have made multiple adjustments to my system to make it as beginner-friendly as possible without sacrificing its modularity and optional complexity. I have a Beginner version of the rules that are only half as long (roughly 30 pages with images) and skip the rules that are not necessary for every game. I also have a complexity rating from 1 to 4 so that players can keep their characters simple if they want, and a beginner and core tag that limits the options to something manageable. For context, my system has 150 Sub-Archetypes, which is reduced to 60 with the core tag and 20 with the Beginner tag. I also have character creation and level-up guides and starter characters. I have also created a short and simple one-shot for beginners (inspired by the "How Long Should An Adventure Be?" video) I have put a lot of effort into making it accessible to beginners, as you can see.

Brett

The older I get, the more I appreciate simple rulesets. It's funny - as a kid and teenager I always wanted super complex rules, give me chances for one ability that triggers another that triggers another. But now I like things better stripped down. Even in the current campaign where I am a player and we are using 5e (as that is the group's preferred system) I chose the simplest option: a Champion Fighter. Often I try to do odd things, such as using a ball in a ball pit as an improvised projectile (we were in a Funhouse as a dungeon, and all our weapons were confiscated). That is much more fun to me than trying to optimize some specific build. I will say that I agree that Hasbro seems to want to take things in a new direction, but as you so eloquently put it that's what makes sense for them: they want to maximize profit and appeal to a new generation. Younger players I meet and play with seem to be more "fixed" in the rules - if your character can do attacks X, Y, and Z based on the PHB, well then she's ONLY going to do X, Y, or Z on her turn. If a spell description says A, then she'll only try to use it for A and nothing else. Those sorts of players want a system that works for them, instead of trying to work out their own solutions in the system and, if that's how they like to play, more power to them! But ultimately let me stay with my older and often homebrew stuff.

jnlsn family

Weird times when Hasbro is a better bet than NVidia

Jeff Boggs

This change is a pain-in-the-neck when you game with people who rely on the WOTC character generator to maintain their character sheet. I think I've convinced one of them to print out a sheet and just fill it out, but I'm not holding my breath. Regarding the Professor's use of MS software, he might consider saving files as .rtf , which does most of what .doc/.docx does but doesn't require proprietary software. If you really don't like formatting, .txt files written with Simple Markup might work. But I feel his pain re: software lock-in.