Akumi Animation Update: Polishing (Patreon)
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So last week I got hit with a sickness, cough and low energy. I know it's because I let some stress overrun my thoughts for a second but I quickly recovered. In terms of the cough, it really was only bad for one day and is now dwindling off.
But I'm back on the attack. Polishing these scenes. Man it is pretty difficult to make scenes look dramatic in a bright blue sky setting but I'm determined to keep it day time in this animation. My last couple animations have all been nighttime or super gloomy. Hey I did bright blue skies with my first animation "Soybean".
Anyway, I'm like a scientist in the lab experimenting, mixing these different formulas and having them blow up in my face occasionally. But I feel I'm close to a break through. My break through is when I make a scene that is so cool to look at, that it becomes the master scene that determines the look of the whole animation.
Back to the lab...
-Miltonius
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