[VEX] Camera Based Point Cloud Occlusion With Variable Radius [Scene] (Patreon)
Published:
2018-06-06 02:55:06
Imported:
2026-06
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Content
How to delete points from a camera view using occlusion in a point cloud with variable radius, without instancing actual geometry.
Because of the perspective distortion, it might look like there are overlapping points but I added a planar camera projection preview mode that shows that no point is actually overlapping.
Based on a question on the Sidefx forum.
https://www.dropbox.com/s/jymzyq6taln5s1a/pcloud_occlusion.hip?dl=1
Files
Previews only