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In part two I will explore using some of the introduction knowledge from part one to make our first environment and scatter some trees on a terrain. I will also cover the instance node, some of its options and also importing objects with multiple groups. This is going to be a fun introduction to the long-awaited and very powerful new features in Houdini and Hydra/USD. It is still very new so I don't recommend using Solaris in production yet but it has plenty of potential and will improve over time. Like usual I will include the scene files and any assets I can share, those can be found in the Part #1 post.

Thanks again for all the support here on Patreon and Youtube!

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Patreon Tutorial #25 - Redshift & Solaris In Houdini 18 - Introduction - Part 2

Hey guys, this month's tutorial will be an introduction to Solaris inside of Houdini 18. This tutorial will be available on February 4th. I will be going over a general overview of Solaris/LOPs/USD inside of Houdini 18 in conjunction with Redshift.

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