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Hey guys, this month's tutorial will be an introduction to Solaris inside of Houdini 18. This tutorial will be available on February 4th. I will be going over a general overview of Solaris/LOPs/USD inside of Houdini 18 in conjunction with Redshift.

The first half will be showing you how to make objects, assign shaders, work with lights and many of the LOPs specific options necessary for Redshift. We will look at tesselation & Displacement in LOPs, the USD Camera, making AOVs with Rendervars and final rendering using the new USD Output with HUSK. Part 2 will cover applying some of this knowledge and scattering. Scene files are included in this post below.

As a side note, this video was recorded before 3.0.15 released which now allows you to use the awesome in viewport Focus Picker and Light/Shadow Interactive tools while Redshift is running in Hydra Viewport. I show how to use the focus picker but at the time it was in openGL only, but it now works while Redshift is running.


Thanks again for all the support here on Patreon and Youtube!

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Patreon Tutorial #25 - Redshift & Solaris In Houdini 18 - Introduction - Part 1

Hey guys, this month's tutorial will be an introduction to Solaris inside of Houdini 18. This tutorial will be available on February 4th. I will be going over a general overview of Solaris/LOPs/USD inside of Houdini 18 in conjunction with Redshift.

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