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* Re-Upload, for some reason this tutorial was no longer on my Patreon so I re-uploaded it and have included it to the Index document page 4/23/2020 *

Hey guys! In this second final part of our tutorial series I go over exporting out our Mari texture maps, bringing them back into our environment project. I go over our final adjustments and tweaks before writing out everything to final render and our final compositing tweaks/adjustments inside of Nuke. This was a great tutorial project going over the entire process from start to finish for our scene using some camera footage I shot on my GH5 and how to build and integrate our assets into the shot. Thanks again guys for all the support!

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Patreon Tutorial #19 - Environment Project Using Footage - Part 3.2

This months tutorial will be covering some of the UV tools found inside of Houdini and also the UDIM process in Houdini. We will be UVing our hero asset using the...

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