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In part 7 of this series I go over exporting out our UV'd light post asset. After that I will go over how to import it into Quixel Mixer and cover some of the basic layout and tools inside of Mixer. Quixel Mixer 2020.1 updated to include custom model import and 3d texture painting which is really useful in combination with the Megascans surfaces database. While Quixel Mixer isn't as powerful as Substance Painter or Mari it is still a neat and useful tool especially for people who only use Megascans.

Near the end of this video I will go over converting some of our assets into Proxies and how we can use the Packed Proxy SOP & ROP to write out and read back in our proxies. This will keep our IPR snappy and our render times low now that we are satisfied with the locations and shading of several of our assets.

In the next final part we will continue working on our scene and apply our finishing touches.

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Patreon Tutorial #26 - Sunset Environment Part 7

This is "Patreon Tutorial #26 - Sunset Environment Part 7" by Saul Espinosa on Vimeo, the home for high quality videos and the people who love them.

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