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In this tutorial I will be going over the Iridescent OSL shader. This node is a simpler version of the Thin Film Interference node but can be used to achieve a similar effect. It has fewer parameters and is a bit easier to use. It also outputs the iridescent colors based on a single layer thickness and IOR value instead of a multi-layered approach like the Thin Film Interference node. This node is also an excellent shader for getting interesting effects on materials especially pearlescent surfaces and car paints. I think a lot of people will really enjoy this using this shader to make exotic surfaces.

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Patreon Tutorial 34 - Part 12 - Using OSL Iridescence

This is "Patreon Tutorial 34 - Part 12 - Using OSL Iridescence" by Saul Espinosa on Vimeo, the home for high quality videos and the people who love them.

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