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Hey guys! This video will be going over the really powerful Random Bitmaps node and how we can use it to make some interesting material randomization. This node lets you layer up to 10 textures and add some randomization to the rotations, gamma, alpha, hue, saturation, value, scale and so on. This lets you easily scatter decals for example on a base surface texture or make ground tiles with 90 degree rotations or subtle variations to ground tiles and so on. Very useful OSL node for people environments or architectural work where you want to add some variation to surfaces like walls and grounds. One of my new favorite OSL shaders to use.

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Patreon Tutorial #34 - Part 13 - Using OSL - RandomBitmaps

This is "Patreon Tutorial #34 - Part 13 - Using OSL - RandomBitmaps" by Saul Espinosa on Vimeo, the home for high quality videos and the people who love them.

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