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Hey guys! This months tutorial will be available July 4th. This will be covering the Ripple Solver to simulate some ripples across the sphere surface. How to randomize the ripples using points and pointVOPs to generate our attributes to displace our spheres surface. After that I will be going over the final render settings and AOVs necessary for Altus Command Line Rendering. I also go over how to use the Altus-CLI tool and some of the options/settings to control our denoised result and the temporal strength.

In the end I will show you how to import your frames into Davinci Resolve and how to get the same look we had inside of the Redshift Renderview. This should wrap up this 4 part project covering many different tips and tricks. Thanks again for all the support!

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