Patreon Tutorial #38 - Transmission & Caustics - Refraction Workflows *Available Nov 4th* (Patreon)
Content
Hey guys! In Patreon Tutorial #38 we will be continuing where we left off last month on the topic of transmission, extinction/transmittance and how this options relate to refractive objects and caustics in particular. This tutorial will be available November 4th to all my Patrons.
In this tutorial I will be going over some of the more obscure options inside of Redshift which can have a large difference in the overall look of glass \ refractive objects. These options are scattered between the Redshift Material itself, the lights, and the render settings. These options are important to getting the look we are after beyond simply making an object refractive.
This then leads to how we can improve the look and control our of caustics inside of Redshift and compare between the different light types along with general guidelines to improving our caustics inside of Redshift. This is a great tutorial for people who are interested in caustics and refractive objects in general and all the options available to them that can be adjusted inside of Redshift to control them.
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