Patreon Tutorial #39 - UFO Environment Parts 5-6 *April 4th* (Patreon)
Content
Hey everyone! The next two tutorials in this series are going to be available for all my Patrons on April 4th. This will continue where we left off, from last month after we finished scattering some of our grass assets. In this next stage we will be using SpeedTree to generate custom conifers and broad leaf trees to use on our hillside. SpeedTree 9.0 released recently and is now only $20 a month, a significant reduction in price making it a much more affordable tool for artists.
I will show you how to quickly build up a tree asset, make some normal maps using Photoshop, and how to assign the materials, add a bit of variation, and finally export them for use inside of Houdini using odTools SpeedTree importer. In the second part I will be covering the tree scatter, how we can re-use the initial points from our grass and how to finely tune the locations of our scattered trees using the heightfield masking tools along with manual point placement. In the end we will have most of our foreground ready.
This project is really coming together now and all that remains left to do for next months final tutorials of this series is animate our grass elements using Vellum, apply some matte painting techniques to the background terrain, render optimizations and final color correction in Davinci Resolve.
Thanks again guys for all the support, I hope you learned something new and are enjoying this project based series. Have a wonderful day!
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