Patreon Tutorial #40 - Standard Surface Plant Shading - Part 1 (Patreon)
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Hey guys! In part 1 of this tutorial I will be going over shading a few Turkish Hazel trees using the new Redshift Standard Surface. These were originally shaded using the older Redshift Material so I will be converting these over to the new Standard Surface.
I will also discuss the differences between the old rsMaterial backlighting and the new approach used in the Standard Surface. Why it looks different due to being properly energy conserving and why this changes the way you use it. Near the end I also briefly cover Substance Sampler to get new texture maps out of our source leaf textures and how we can use Photoshop to extend our texture borders.
In the next part I will be continuing where we left off and working on a more detailed mid-range tree. Thanks again guys for all the support!
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