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Hey guys! This next set of tutorials we will be working on another project based tutorials. This time the project will be based around product rendering. We will be building up our asset using Moment of Inspiration, (Moi3D for short) an awesome indie CAD modelling tool which is very easy to use.

I will go some resources we can use to gather a foundational CAD model based on the actual asset, and how we can add and build upon this foundation using the tools found inside of Moi3D to add more details. After that I will talk about the export and import workflow to take this model into Houdini and eventually to Zbrush to make it easy to work with between apps.

This is a multi-part series and in these first two tutorials I will mostly be covering the modelling and preparation stage. In the next parts for next month we will be picking up right where we left off and moving onto the procedural shading and materials prep among other things.

This should be a fun project based tutorial using a variety of tools that uses a different workflow from my usual environment project based series. I hope people enjoy this new project series and learn something new. This will be available November 4th for my Patrons. Thanks again for all the support and have a wonderful day!

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