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Hello everyone!

Apologies for the radio silence this week. Initially, I just wanted to focus on wrapping up the Miniminotaur as quickly as possible and then move on to some organizational tasks, including further updates to the master release list.

However, while testing the Miniminotaur, I realized the sample project needed additional content in order to properly support that goal of organization. If the project is meant to serve as a reference or starting point, the content itself needs to be in an optimal state.

Because of that, I decided to expand the sample project with a new Arena area. This not only helps structure the project better but also provides more usable materials for you. The goal is to make the sample project a more complete starting base for RPG Maker development, while also serving as a solid reference for developers who want to use these graphics outside of RPG Maker.

Once the arena was complete, it became clear that it needed a battle background, so I created one to match it. I’m trying to approach these additions from a developer’s perspective, thinking about what tools and assets would actually make the sample project more useful.

While testing the Miniminotaur export, I also noticed that the original Pixbattler facesets included in the project no longer match the style of the newer NPCs. Because of that, I decided to update them as well. I believe this will be a net positive for the Librarium library in both the short and long term.

With these updates to the sample project, I think the overall direction of the Librarium assets is becoming clearer moving forward. Not that the project lacked direction before, but having a stronger backbone like this is important for both the continued growth of the library and for organizing everything properly.

With the addition of facesets, actor battlers, tilesets with matching backgrounds, and our dedicated iconset library containing hundreds of icons, the Librarium asset ecosystem is really starting to take shape.

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