Home Creators Posts Import Register Favorites Logout

Content

I told you guys I'd make use of the kobolds.

Start of an expansion means lots of dungeon queues. I kept running into these types of tanks that would pull what felt like the entire instance, and then wipe the group. Treating a heroic dungeon like they were competing in the Mythic Dungeon International competition or something.

One time in particular, the tank quit the dungeon after the wipe, and as the leader of the group I got this popup. The funny hypothetical of clicking "no" because you're better off without one of these tanks became the inspiration for this comic.

I knew I needed to create a new tank character for this comic, because it would make no sense to be one of the gang (it had to be a random pug tank).

I also had to change the corpses in the final panel at the last minute. Originally I had Miji in place of Nyte, and I realized he should be tanking if he's in the group. So I swapped him out.

Files

Comments

Sartharina/Scow2

As a tank and healer, pulling the whole dungeon is the way we feel alive. It's BORING not having to push all our buttons and just cycle through the same rotation one or two packs at a time waiting for the DPS to do their job and make everything die. We're not playing to be bored. Rushing heroics isn't treating them like M+, which is generally run more carefully unless you outgear it. It's treating them like... well heroics. It's the place to see what crazy stuff you can get away with because there's no time or wipe limit. But leaving after instead of trying again is just lame.

arty

I skipped dragonflight and when i started TWW and saw those tanks i was like "is this the new norm? i have no idea!". Eventually I assumed that it's either keystone gigachads gearing up or just a new norm. I adapted, but healing in greens while re-learning my spec was not a pleasant experience. At least most tanks are immortal! The really bad situation is when newbie tank without any skill copies this behaviour. Especially gathering the whole room of chain mass CCing mobs in some rooms. On a staircase.

gamerunknown

They need to have no plate drops until the final boss

Polka2444

The start of TWW was exactly like this lol. Tank never cared where I was as the healer, didn't know where my mana was at, didn't care that I said "OOM". It was really something.

Fernando

That's not just a feel, that's what's basically happening right now. And if the tank do responsible pulls, random DPS start to berate them. I'm always of the opinion that if you want to set the pace on a dungeon/raid, ROLL A FREAKING TANK. But to be fair: healing is freaking easy right now. Unless the tank is really bad, the group should make up for their slack. At least in heroics. The power of the spells are crazy (surely I shouldn't be telling this, some Blizzard bot will pick it up and nerf all healing the next patch update)