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I usually do a story arc at the end of each 100 comics, and I wanted to do the same here. I didn't want to do another 5-part story, as they often go on to long, so this one will just be a 3-parter. I already have the general outlines for the next two, because I hate making it up as I go along.

I liked the idea of taking real world tasks and placing game mechanics on top of them. It's a direction that I haven't really explored that much in my comics, so it was fun to do.

Initially I had a panel with a quest log open showing some quests like "Make a Friend", but in the end, I thought it was a bit redundant with the daily trash quest.

I had a ton of other real life game mechanics I considered putting in, but I'll have to save some of those for the next comic.

Also, I FINALLY completed all the tags for the archive. So if you head over to the DLC archive, you can see I've added a list of working tags you can search for. My favorite of which being "NKC", meaning "Narya Kill Count".

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Comments

Am Queue

Absolutely on the brightness, there.

Churchill (formerly TeaBear)

Real Life™. The graphics are bitchin', but leveling is way too slow. 0/10 Would not recommend.

Nancie

r/outside

Helltoupee

I feel like I have a stacking debuff the more years I play this game

Polka2444

I had to lol at the Cooking page, we sort of do that with One Note to keep track of meals and ingredients. But yeah if I could uninstall IRL and play something else I would XD

Some Metal Chick S.

This is why we all mod our IRL games with mods and extensions, and of course plenty of extensive and immersive mini-games: World of Warcraft mini-game, hallucinogen mod, meditation extension, Ambien Rx for higher rested XP, etc... :P