MinnMax Interview - Developer One-On-One: Consume Me, Despelote, Perfect Tides (Patreon)
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MinnMax's Ben Hanson assembles lead developers for great games based on the lives of the developers themselves, in the growing genre of autobiographical or memoir games. Perfect Tides: Station to Station's Meredith Gran talks to Consume Me's AP Thomson and Jenny Jiao Hsia and Despelote's Julian Cordero and Gabe Cuzzillo about the process of creating extremely personal games based on real life instead of fantasy or sci-fi.
Watch and share the video version here - https://youtu.be/RhS732KU1kg
If you enjoy these developer one-on-one discussions, please help spread the word and subscribe to MinnMax's YouTube channel for more! https://www.youtube.com/playlist?list=PL6FR1Lkt9IiNcaOTljq9TYR5MdBHbZ8gb
Perfect Tides - https://store.steampowered.com/app/2088810/Perfect_Tides_Station_to_Station/
Consume Me - https://store.steampowered.com/app/2359120/Consume_Me/
Despelote - https://store.steampowered.com/app/2367820/despelote/
To jump to a particular point in the discussion, check out the timestamps below...
00:00:00 - Intro
00:02:02 - Meredith and the New York indie scene
00:06:20 - How autobiographical are these games?
00:20:59 - Feedback from real people depicted
00:24:21 - How your own past fuels game design
00:40:08 - What games they want to make next
00:50:30 - Mild spoilers begin here
01:07:39 - How Meredith's work influenced Consume Me