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MinnMax's Ben Hanson assembles lead developers for great games based on the lives of the developers themselves, in the growing genre of autobiographical or memoir games. Perfect Tides: Station to Station's Meredith Gran talks to Consume Me's AP Thomson and Jenny Jiao Hsia and Despelote's Julian Cordero and Gabe Cuzzillo about the process of creating extremely personal games based on real life instead of fantasy or sci-fi.

Watch and share the video version here - https://youtu.be/RhS732KU1kg

If you enjoy these developer one-on-one discussions, please help spread the word and subscribe to MinnMax's YouTube channel for more! https://www.youtube.com/playlist?list=PL6FR1Lkt9IiNcaOTljq9TYR5MdBHbZ8gb

Perfect Tides - https://store.steampowered.com/app/2088810/Perfect_Tides_Station_to_Station/

Consume Me - https://store.steampowered.com/app/2359120/Consume_Me/

Despelote - https://store.steampowered.com/app/2367820/despelote/

To jump to a particular point in the discussion, check out the timestamps below...

00:00:00 - Intro

00:02:02 - Meredith and the New York indie scene

00:06:20 - How autobiographical are these games?

00:20:59 - Feedback from real people depicted

00:24:21 - How your own past fuels game design

00:40:08 - What games they want to make next

00:50:30 - Mild spoilers begin here

01:07:39 - How Meredith's work influenced Consume Me

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Brian

Awesome podcast. Also I can’t hear Gabe talk and not think of Nate from baby steps