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Hey guysss o/

It's time for the monthly update again~

This update is smaller mechanical changes and content wise as I focused primarily on finally starting to pretty up the menus as well as working towards the inclusion of Luna, which will take quite a bit longer due to the amount of work needed for her

Settings menu has gotten a full makeover! Finally looking more in line with the imagery and theming of Womb-chan, including cute lil wombs as checkboxes~

The character and stage selection menu have also gotten a much needed update! Tho still not in its final form, the spacing of the character info panel has been improved to better convey all the information in it while also showing off the stat icons better, the positioning of buttons and the look of the panels and borders have been replaced!

The panel also does show up in the pause menu too now!

All weapons and passive items have had their icons updated as mentioned in the previous devlog, with the one exception of "Squirtsplotion" as that weapon is getting completely revamped both mechanically and thematically. "Crumpled Tissue" is also getting reworked but the only thing changing there is the VFX and how it works mechanically, the tissue theming is staying!

On top of that, I've added a new item "Birth Control" which gives 5% Toughness for each of its levels

A PSA as well, I'm going to be selecting people for the test server later this week, as mentioned in the previous post

Thank you for the support, and I hope to give more detail on how Luna's gameplay is looking up in the next couple of devlogs <3

Changelog:

Additions:

Birth Control - Passive item granting Toughness with each level

Changes:

All current items, weapons and passives in the game have had their final icons added to the game

Various items have been renamed :

Hp Regen -> Tiddy Milk

Max Hp -> Chastity Panties

Crit Chance -> Target Paint

Crit Dmg -> Lingerie

Cooldown -> Performance Enhancer

Proj Count -> Saké

Graphics for Settings Menu have been changed, adding custom graphics for the checkboxes and finalised sprites for the volume sliders, as well as some JUICE to the buttons

Nezumi passive has been named -> Nymphomaniac Rat

Character weapon name is now displayed when selecting a character

Nezumi full name now displayed in the character select screen

Hidden/locked characters now display their names as ???? to keep the surprise for future characters

Reworked graphics for character and stage selection, as well as the stat panel shown during the pause menu

HP regen as a stat has now been renamed to Regen

Bugs:

Fixed issue where the Regen amount on stat panels was being cut off

Files

Comments

Sora Okamichi

Absolutely amazing changes! I hope i can be a part of the test server i would love to work with you on it

lusyue

Hi! I’ve really enjoyed taking part in the game’s testing, and I wanted to ask about something for the future. Would you ever consider offering a special sponsorship tier where supporters could have their own OC added to the game as a character? For example, something like a US$1,000 sponsorship tier, with the character still being subject to your approval, the game’s setting, and any design requirements you may have. I’d personally be very interested in supporting the project this way if it ever becomes an option! Of course, I completely understand if this isn’t something you’re currently planning — I was just curious whether it might be possible in the future.

Polygonheart

Thank you for the support and playing my game!! While I have no concrete plans for something like this, it is something I have been thinking about for potentially once the game is further in development! There is also modding tools being planned for closer to the full release so if I can't end up handling a direct sponsorship tier of that sort, at the very least, it will be possible for people to create and add their own OCs into the game through modding

Alex Currence

Love seeing a dev open to modding❤️

Reyna Wind

Really like this game, hope you keep going it on! just little word: theres a bug that turns elite enemies invisible sometimes when you activate a purple womb totem