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    News
    happyfur
    HappyFur Creator

    Hey, everybody, I have some news.
    Almost everything I wanted to do, I’ve done. All that’s left is to work on the students in the school and their quests. After that I’ll be ready to post the beta. I think I should be done in August, so expect some good news soon.
    News for everyone, so next post I’ll attach some new art for the update.

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    Felix the Fox

    Nice! That’s really great news! 🎉

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    Rustykus

    Sweet

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    Six Tea Four

    That’s such great news! Thank you!

    happyfur
    HappyFur Creator

    Hi, everyone! I’d like to share some news about the upcoming update. I’m planning to release it by the end of October, aiming to include Halloween quest. In the remaining time, I’ll work on finishing as many sketches as possible, including the animation. Have a great day!

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    TheArsonator

    ❤️

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    Six Tea Four

    Thank you so much!

    happyfur
    HappyFur Creator

    Halloween update is dedicated to a small quest, in which the player will have to explore new locations of a familiar school. I also added a new costume for MC and Karl. There are no plot changes in this update, and the quest itself is simple and short, so that everyone can pass it. I tried to make creepy locations and creepy characters. New music was also made for the atmosphere. At the end there will be a short sex scene as a reward.

    If the Halloween quest doesn’t interest you, then wait for the next update.

    Halloween_School_toil.png

    Hey everyone!

    A few updates about Automaton Story. Over the past month, I’ve been handling some personal and family matters, took a little time to relax, and now I’m back working on the next update.

    In this update, I’ll continue the main storyline, aim to finish some old sketches, and enhance the side quests a bit. I’m not setting any hard deadlines since I definitely won’t make it by the New Year, but I’m aiming to release the update by February. If everything goes as planned, I’ll share more details closer to the release. If anything changes, I’ll keep you posted on the progress.

    There won’t be a special in-game event for the New Year, as it’s more important to focus on the story right now. However, I’ll be sharing themed artwork from time to time.

    Thanks so much for your patience and support!

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    Rustykus

    Thank you, stay safe.

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    Six Tea Four

    Thank you so much for your hard and beautiful work

    happyfur
    HappyFur Creator

    Hello, friends!

    I’m excited to share some fresh updates from the development of Automaton Story. Lately, I’ve been focused exclusively on making art for the game, deepening the world’s lore, and pushing the main storyline forward. To give the story its full depth, I’ve got a brand-new city with a unique map coming up, along with more side quests that directly shape the main narrative.

    Working on the environments and backgrounds takes the most time and effort, but I’m fully immersed in the process. I’ve also refreshed some of the old character sprites, making it easier for me to create new expressions and outfits for them. The new heroes’ house is completely finished, and I’m still busy refining all the interactions within it. The quest that follows the events at the factory will slightly change the rules for side quests—unfinished quests will evolve, and you might have to make a key decision in relationships.

    Since every piece of art takes its own time, it’s hard to set exact deadlines. The tentative February deadline had to be postponed—I’d rather not release updates with minimal content. I’m hoping that by the end of March, there will be enough material for you to fully explore. In any case, I will continue to focus on content and quality, so stay tuned, and I’ll share more information about dates and progress later on. Thank you so much for your interest and support; they inspire me to work hard on creating quality content!

    Love you all!

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    Six Tea Four

    Thank you for your hard and beautiful work

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    HighPriest

    How do I find the claw on the halloween thing at the school iv been searching for over an hour

    happyfur
    HappyFur Creator

    For newcomers looking for the latest update:

    Here’s how the update process for the game works:
    First, I release a beta version and give access to the $15 tier for testing. This version is not meant to be shared or published anywhere else, as it usually contains bugs and unfinished elements.

    After about 1–2 weeks of testing and collecting feedback, I fix the reported issues and then release the final, polished update — this one goes out officially to both the $10 and $15 tiers in their group chats.

    Once that’s done, I also update the previous public version and make it available for free on Itch.io and my website. (Any other sources are not affiliated with me.)
    This is how I always handle updates — no exceptions.

    All of this is written on my website too, but since I get asked about it a lot, I’m posting it here as well.
    Thanks for understanding! If you have any questions, feel free to reach out — I’m always available here, on Discord, or by email. It might take me longer to respond elsewhere.

    I’m aware that the game gets pirated on various sites — no need to message me about it. I’m not against it, just keep in mind that I’m not responsible for any links or files shared on those platforms.

    All I ask is please don’t share paid links on my official spaces, like in the Discord server (this is also stated in the server rules).

    Also, I officially release the game only in English (for now). Any other translations are not done by me, so if you run into translation issues — that’s out of my control.

    Thanks for understanding!

    Hey everyone! I’m currently working on a new update whenever I have the time. This one won’t include new story content — instead, I’m planning to finish as many old artworks and sketches as possible to make the game look more polished and appealing.

    New content usually shows up in sketch form first, and at this point, there’s a lot of it still in that stage. Most of it was drawn quite a while ago. Now that I’ve settled on the final art style for the game, it feels like the right time to bring everything up to that standard.

    While doing that, I’ll also be refining older quests and making small text changes wherever I feel it’s necessary. I’m not sure how long this will take, but I’ll try not to drag it out and finish as much as I can. If it ends up taking longer than expected, I’ll release several updates focused on polishing existing content.

    Also, I’ve been thinking about content creation. Since there’s often a decent gap between updates, and creating art outside the game takes even more time and effort than in-game illustrations, I tend to skip standalone art so the game doesn’t fall behind.

    I’m considering sharing more of the process — sketches, WIPs, or completed in-game pieces. I could even show how I work through short recordings or subscriber-only streams in Discord, for example. Let me know if that sounds interesting to you.

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    Felix the Fox

    Sounds interesting to me!

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    HighPriest

    Sounds great to me

    happyfur
    HappyFur Creator

    Unfortunately, I have to remove mentions of Automaton Story from the posts, but just to clarify, the crossed-out “my project” in the latest news post refers specifically to AS.

    E
    E

    Where do I join the discord?

    happyfur
    HappyFur Creator

    Hey everyone! For the past couple of months I haven’t posted any DevPeeks, I just wasn’t able to draw for a while. Now I’m back at it.

    I get that development has dragged on for a long time, I didn’t expect the redraw to take this long either. So I’ve decided to change how I approach updates. The polls on different platforms showed that you’re fine waiting for bigger updates, so public versions will stay the same as before. But subscriber versions will come out more often and in smaller pieces, so paying subscribers can be part of the development process right away, not just after the general update. The Tester tier will still be relevant: I’ll post beta builds there too, just more polished, with fewer bugs and no cheats, so a bit less often than the Alpha tier.

    I haven’t finished everything I wanted yet, but I’ve already redrawn the biggest locations on the first map, even though I didn’t add all the characters I planned. Right now I’m finishing up sprites for the new locations and working on events. The next beta update is coming soon, and I’ll keep releasing them gradually until the first map is fully done. After that I’ll release the public version.

    Just a reminder that the next update is mostly about visuals rather than new content. There will still be some new content, but it won’t touch the main story or the main characters’ development. Right now I’m trying to bring the world to life and give players the experience of exploring it, finding interesting places, characters, and dialogue. I know a lot of people subscribe just for the updates, so check the Changelog on my website to stay on top of the latest changes and decide for yourself whether that’s enough for you or not.

    A quick word about RoomSim. This game is meant to be small, and the current version isn’t very playable, I kept it minimal in terms of content for now. I’m planning to add an optional “horror” tag as well. I saw that the game already got leaked publicly, hopefully that won’t ruin the impression too much given how early the current version still is. I’m planning to try releasing it on Steam and Itch.io, I’ve already made the page but haven’t filled it in yet. Once I have a first playable version, I’ll release it there publicly. Paid subscribers will also get access to it here, in line with the latest updates.

    I also want to say thank you for the financial support and kind words, despite the long wait between updates. Just so you know, I might be slow to reply on the platform itself since notifications sometimes come late or don’t come through at all, so it’s better to use Discord or Telegram, I usually reply fast there.

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    Tim40319900

    This message was deleted.

    happyfur
    HappyFur Creator

    Hey everyone. I finished completing what I already started. Made some scenes that are directly related to these locations. Now I’m adding all this to the game and testing it. After that I’ll give the testers a build. As I mentioned before, builds will now be more frequent and I’ll let testers see how development is happening, even if there aren’t many changes. Next I’ll finish other locations and scenes. RoomSim will work by the same scheme. After I show the AS build, I’ll start working with RoomSim in parallel, try to make the first build soon and release the game to Steam by the end of the year.

    Hey everyone. I’ve fixed the bugs that were reported to me. I hope I didn’t miss anything, but keep in mind this is the same beta version and I’m continuing to work on it. If there are more bugs, I’ll try to fix them with the next version 0.2.2b.

    Right now I’ve finished Sarah’s location and I’m working on the Park. I’ll do it the same way as the Mall: a few new characters, interactions, but without unnecessary quests so I don’t delay. When I finish, I’ll release 0.2.2b right away. And I’ll continue making incremental updates about once a month to a month and a half this way. The beta version will come out when I finish drawing the city, but I’ll make 0.2.1b public later to bring the game back to itch.

    I haven’t started RoomSim yet, I’ll start working on it in parallel soon and will show arts and animations for the game.

    Showing 1 - 25 of 36
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