Weekly Digest #49 (Patreon)
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alpha-in-game.webm
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For this weekly digest post, I wanted to share a few visual renders of some of the various game assets and update you on the programming advancement. Regarding the programming part, I'm about 75% done with the first version of the game crafting mechanic, which will allow Olivia to use her gathered resources to craft various items such as tools, weapons, structures, and more. The game design document I wrote for this version of the Island will allow Olivia to build her own makeshift camps wherever she wants and eventually craft various structures like a forge, agricultural plots, etc. I also want roamers to raid these camps, so defences will be needed at some point. The next development milestone will cover Olivia's stats and skills. We've been working on road-maps for the characters' stats, skills, and everything involving sex within the game. I will post our current road-map, open for discussion with every community member, in the questions-discussion channel of the Discord. Unreal 5 allowed me to add stunning 3D visuals to the game. I have added more than a hundred high-definition props to the game and wanted to share how it looks with you all. Keep in mind these visuals are alpha and might evolve in the future. Also, I used the Unreal 5 mannequin for the video, so I can post this short SFW video of the game's environment.