Weekly Digest #62 (Patreon)
Content
Hi everybody!
Recently, I discovered that my import/export issue with Daz and UE5 was due to a bug between the latest version of Daz and the bridge used to export my character's 3D models to the game. So, I installed a previous version of Daz and updated Unreal to 5.4. UE5.4 offers improvements to the core UE5 toolset, enhancing areas like Rendering, Worldbuilding, Procedural Content Generation (PCG), Animation and Modeling tools, Virtual Production, Simulation, and more. However, while exporting Olivia, I encountered another issue with automatic IK retargeting: the character's orientation appeared weird and distorted. I've been trying to resolve this and recently found a solution. I'm currently working on it while managing some real-life situations and reading a new book about UE5 character creation, animation, and cinematics.