Weekly Digest #63 (Patreon)
Content
Hello everybody! I hope you’re all add a wonderful week!
I am still in the middle of reading the books I bought on character creation, animation, and cinematics, and I'm making great progress. Although the bridge from Daz to UE5 isn't working for me, I plan to export my characters to Blender and then import them into UE5. Additionally, I want to convert my model to Metahuman to add more realism to the game's cinematics, including the more "naughty" ones. It's a slow and lengthy process, but once I establish my methodology for importing characters into the game, the logic and everything else should be a breeze compared to using these 3D editors. These 3D editor (Daz and Blender) are quite unfamiliar to me, as I am more comfortable with programming logic and coding C++ in general.