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Here's where you can contribute your thoughts and opinions for Stray for potential inclusion in the forthcoming podcast.A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

Comments

Veronica Jane

I have nothing clever or insightful to say about this game, I just like it because you're a little kitty who hangs out with funky robots and gets ceased around by headcrabs. Excited for the episode though!

Dave Jackson- Tales from the Backlog

I think that Stray has been a victim of its own success a little bit. Lately, I've seen some outsized backlash for it out there, and I think that the initial wave of great reviews built up expectations to a level that the game couldn't match. What the game is- a beautiful and fairly easygoing adventure game- was a nice time. Special shoutout to all of the fantastic animations, capturing all the cat mannerisms we know and maybe love. Stray is a simple game, and it never pretended to be more than that, so I think that the countercurrent of negativity speaks more to expectations than anything else.

miggsymatosis

Not every game has to be a Fromsoft style controller smasher. Stray maybe goes a bit too far the other way in it's lack of challenge. I was drawn in to the world and the amazing visuals, soaked in the vibes and much like a feline was soon distracted by something else.

Oni Omoregie

Stray is incredibly special to me. It was a game that came out at a difficult time in my life. Everything about it made me smile and feel better about life. The art style, music, sound design, and characters cemented the game as one of my favorites of all time. I will always love Stray and replay it every year.

Mark Hoogland

3WR: Impurrfect postapawcalyptic catventure.