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Marvel's relatively obscure comic book sci-fi misfits received a huge boost in recognition with their first MCU movie in 2014. Following a sequel and a Telltale series, Square Enix tasked their Eidos Montreal studio with making an action game starring the underdog antiheroes. Leon, Brian, Karl and Leah team up to celebrate the highs and nitpick at the lows of the resulting romp. Along with contributions from the Cane and Rinse community, we also consider the stink that the reception to Marvel's Avengers had left in the air, and how that affected the perception of this rather different experience.Music featured in this issue:1. Zero to Hero by Steve Szczepkowski/Yohann Boudreault2. Space Riders with No Names by Steve Szczepkowski/Yohann Boudreaultedited by Jay Taylor

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Aldarik

Three word review: superhero AAA fatigue

Aldarik

But concerning your question: this is a game I have zero interest in playing but enjoyed listening to your podcast. I seldom skip one. Only in those cases the panel discusses the plot of a game in too much detail. But this seldom happens. But therefore I recommend to not get into all the tiny details of a plot. The Metal Gear Solid games were the worst cases for me. You discussed every boss encounter and each of the (ridicules) plot twists. That was not for me. But for many others I guess.