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With apologies for the short notice, here's where you can contribute your thoughts and opinions for the WipEout series for potential inclusion in the forthcoming podcast.A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

Comments

CiaranDC

I was a bit too young to get into Wipeout when it first released; like the rave scene it seemed like something for grown-ups, not kids in school! I was very aware of it through watching my friends older brother play whenever I went round to their house, and seeing it on the TV. Years later when I got a PS3, Wipeout HD was one of the first games I bought. I fell in love with it, spending hours perfecting the racing line on a single track, making dance music playlists I could listen to in-game, and learning the ridiculously complicated lore of the game series. Fury, 2048 and the omega collection upgrades were all great additions. The VR version was overwhelming and nausea-inducing (at least for me). I’ve tried playing the earlier games but they have a VERY steep learning curve and I’m not sure I gelled that well with them. When I think about Wipeout I remember the games, the mechanics, the graphics and so on. But more than that, I feel Wipeout represented a whole lot more - a paradigm shift in game presentation. Something innately cool and desirable, something you’d want to be part of, something “Grown Up”. It really summed up the newfangled PlayStation compared to the Mega Drive and SNES. It’s a shame the series has been left to rust in the garage, but seeing the Wipeout Bots in Astro Bot brought a rose tinted smile to my face last year, and I booted up Wipeout once again.

TracyWil1

Wipeout is a series that initially frustrated me. I was a teenager and thought, “This is too slow and not as fun as Nintendo’s futuristic racer.” But I have to say, the Wipeout games have grown on me over the years to the point I enjoy them a lot more than I ever liked the F-Zero games. More methodical, this is the best version of a futuristic racer crossed with combat racing. The techno music and air braking around tight turns while shooting down your opponents. The is pure arcade racing bliss.

Michael Ridley-Dash

Although I never owned a playstation WipeOut is one my favourite gaming memories from the nineties. I was over a friends house up late at night playing Street Fighter 2 on the Snes when some other friends who had been out clubbing returned saying they'd won a playstation and a copy of wipeout at a dance club. (Clever marketing at the time by Sony to make the consoles appeal to us late teens/early twenty year olds). I remember being blown away. It was the first time it truly felt like the arcade was in your living room. We stayed up until well into the next morning playing. I was entranced. I was also rubbish at it never getting beyond the second race... On a side note it was the first console id seen with a disc instead of a cartridge. With a bit of experimentation I found I could swap out the game disc for an audio cd once the track had loaded and play the first track of any album whilst racing...heady days.

Robin Enrico

What amazed me in checking back on the series in the lead up to this episode is that the original Wipeout still holds together as a fully realized experience. The music and design aesthetic still feel like a vision of the future. I put part of this down to Cold Storage’s soundtrack existing only in the context of this game instead of as part of our lived 1990s like the 2097 soundtrack. Plus there is so much bespoke personality here in the strange advertisements and the comic book character pilot portraits that I can’t help but feel the loss of these touches in later entries. As a main course to the light snack of the original I also played Wipeout 2048 and found it to be both my favorite in the series, but also a sad revelation as to why the series might be best left as it is. 2048 has taken the bespoke personality of the first game and brought it to a new era. The way everything takes place in and around a brightly decorated alternate future version of my beloved New York City does wonders to make this chronologically first iteration of the anti-gravity racing circuit feel like a lived-in, breathing world. Yet, everything this game does well is just a faster, more intense, higher fidelity version of what made the first game stand out. I have to imagine Wipeout in its own way hit the same trouble as Mario Kart in that by making such a perfect concept from the start you eventually run out of places to build upwards. Still, one day I hope to find out if I have the stomach to tackle these course again in PSVR.

Dansk404

Without a doubt, this was - to me at least - a significant cultural tipping point. The Playstation was a sleek grey presence in the house of my cool friend, not the sort of guy who had a games console before the PS1. It was fast, loud, and unquestionably cool in the most nineties way. No emotional story to get involved with, no characters to draw you in, just a fast arcade racer with explosions and a banging soundtrack. Gaming for grownups, or rather: gaming for teenagers who thought they were too grown-up for Sonic the Hedgehog.

Badger Catcher

As a 13yr old in South Africa at the time, I didnt really have any means of buying a Playstation. But I still loved videogames and used to buy gaming magazines from overseas. One mag, I can't remember the exact one, had a full multi page feature on the upcoming playstation and its games. A few of the pictures shown in that piece were of Wipeout, and I was instantly obsessed! I couldn't believe it looked so cool! So FUTURISTIC. I'd just daydream about how it looked in motion. How it FELT. How it SOUNDED. This obsession lasted over a year, until I found out that an uncle from Wales was coming to visit us. Much begging ensued and my parents organised for him to buy me a Playstation in the UK and bring it over. I lost my mind! It only came with the pack in Demo Disc 1, and I had no gaming stores where I grew up, so no way to buy wipeout.... BUT! The disc had a demo of Wipeout 2097 on it! This was even better than what I'd seen of the first game! Better than how I'd imagined it! And it lived up to the ridiculous amounts of hype I'd attached to it. Even the different racing teams had/still have a certain amount of character/personality attached to them. AG Systems, Piranha, Feisar... Eventually I did manage to get a copy of the original and I've bought every sequel/ version of the series since. Including the PSP and Vita games. These anti-grav racing machines have such a deep link to gaming in general for me. Especially with the Playstation. Wipeout was my first ever HYPE game. And I'll always love it for that! Even though they've killed the series, I'll still boot up the Omega Collection and feel that nostalgic warmth as I fly through the tracks, air braking through corners and nodding my head to the awesome soundtrack with a huge smile on my face. I god damn love this game.

Pizza Hotline

The WipEout series has been a constant source of inspiration and joy for me—it’s more than just a racing game, it’s an atmosphere, a feeling. What makes WipEout truly unique is the way it blends visual design, electronic music, and gameplay tactility into complete, synergetic perfection. No other game has ever achieved this kind of total sensory cohesion. Beyond just the thrill of anti-gravity racing, its music and design have had a huge cultural impact, shaping not only electronic music but also influencing the aesthetics of video games as a whole. Even today, WipEout gives me the same rush it did years ago, reminding me why it’s one of the greatest and most culturally important series ever made. As a full time music producer I owe my career to this series as it inspired me so heavily to get into making electronic music since I was first introduced to wipeout fusion on the PS2.The omega collection is the ultimate swan song for the series, i still play it regularly. I pray that one day they revisit this series.

Charles G

I do not remember ever owning it. I played the demo a lot when I was 8-9 but I do remember hearing the electronic soundtrack and seeing those futuristic visuals and thinking it was the coolest game ever.

spudmcqueen

My first and only experience with this series was on the PSP with Wipeout Pure. I believe it came packed in or maybe 12 year old me got it cause it looked cool. Thankfully it was a great game! I had never played a racing game so fast and sleek before. What really stood out though was the futuristic, frutiger aero aesthetic and design. It had such a big impact on me as a kid that it's influenced my own music and art into adulthood. I wish they'd reboot the series or even gave it a remake.

Mythic Resonance

I can't BELIEVE i missed this one, I'm sorry! I really miss the forum, it's much more difficult to keep track of Patreon, haha.