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For the first time in the 10 year history of the Cane and Rinse videogame podcast, we deep-dive into a text adventure: Infocom's Trinity. Leon, Jesse, Jon and Sean Bell from The Computer Game Show use only their brains, fingers and keyboards to attempt to unravel a complex sci-fi narrative that features no graphics whatsoever. The crew also looks back at the origins of the form, with reference to other examples of the genre, while keeping this particularly intricate and intelligent 1986 example front and centre.Music featured in this podcast:1. Audio sample taken from the TV film Threads2. Two Tribes Instrumental by Frankie Goes to HollywoodEdited by Jay Taylor

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Comments

Jesse F

Listened to the Trinity episode today while walking—I had been feeling some ambivalence about having picked it instead of Wishbringer after we recorded it, since we all bounced off a lot of the puzzles, and would probably have had a more fruitful time in that respect with its "Introductory" level of difficulty instead. But I think our appreciation of the more advanced features of ZIL+ and the more resonant real-world context (excellent choices for opening and closing cues, Jay and/or Leon!), more than made up for that aspect. I do regret not mentioning Wishbringer at the very end, though, as the obvious alternate choice of game that a listener might choose to start with. (Also mentioning a few more modern ones, like Lost Pig and Curses, would have been good as just a nod to the fact that, while IF is no longer a commercial force, people have kept progressing the art form in the decades since. I haven’t played nearly enough of the modern stuff myself, but I know that Andrew Plotkin, Emily Short, and Graham Nelson—two of whom we quoted in the episode—are people to check out if you’re curious.) Anyway, if anyone listens to the episode and it makes them curious about the pleasures of 80s parser-based gaming, here’s both games as care packages, containing manual, pictures of feelies, and Apple/DOS/z5 versions. https://www.dropbox.com/s/jgatepbl0zok4mg/Wishbringer.zip?dl=0 https://www.dropbox.com/s/7lj0vr53frizv12/Jesse%20trinity.zip?dl=0

Jesse F

P. S. If anything, I totally undersold the Meretzky Archive—not only does it have gigs of Infocom memos and other office ephemera, which are occasionally pretty funny but of more academic interest, but it also has voluminous production files of several games Meretzky worked on—Planetfall, Sorcerer, A Mind Forever Voyaging, Leather Goddesses of Phobos, and of course Hitchhiker's. Lots of cool stuff in there: https://archive.org/details/infocomcabinet

Steven Cookson

This was interesting. Everyone's enthusiasm (especially Jesse's) was great to hear. I have very little experience with pure text adventures, I remember trying a few on some school computers, but I got frustrated very quickly with the precise word inputs. The closest I've played are 80 Days (which was mentioned) and a couple of the sections from Stories Untold. These games have always fascinated me, and while I can appreciate the high level of writing and the intricate level of puzzles, I feel I wouldn't have the patience for something like this. It's a shame as the story sounds great and the game design seems way more advanced than anything else at its time. I would definitely read a novelisation if one was available. I saw the full boxed version and it looks great. I miss the days where stuff like that this was standard and not locked away in £300 special editions filled with plastic tat and ugly statues. We don't even get manuals or booklets anymore.

Steve Norman

This was fascinating. I was a huge fan of Scott Adam’s’ Pirate Cove, Voodoo Castle, etc, on VIC-20, and also the graphical text adventures like The Hobbit, Jaws and notorious Dracula and Jack the Ripper on Spectrum, but this was a whole new world. Thanks!

Colin Barkey

Even though I only started gaming in the 90s, I love the episodes about games from the 80s. Not only are they excellent discussions on the games themselves but I learn quite a lot about games and genres, like Trinity and text adventures, that I wasn't too familiar with. Jesse and Leon are particularly great on these episodes