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  • cane_and_rinse_issue_496_patreon.mp3

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Content

The 'difficult second album' middle child of the NES Castlevania trilogy. Leon, Josh, Leah, Michiel and community contributors raise their eyebrows at the solutions to some of the puzzles made famous by the notoriously byzantine Castlevania II: Simon's Quest.

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Comments

The Pensky File

Something might be wrong here - when I try to download the podcast via the post nothing happens? I had to use a walkthrough to find the real link.

Ashton Herrmann

The brief discussion in the episode around Simon's Quest being the first game to feature a day/night cycle (per Moby Games) spurred me to look up the release date for Quest for Glory, which was the earliest game I could think of with a day/night cycle: 1989 vs. Simon's Quest in 1987. Thirty-four years later, and I still think that kind of thing is magical.