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SEGA AM2 doubled down on an icon in 2003 when it finally released OutRun 2 into the arcades. Updates, expansions and follow-ups came - and went, thanks to elapsed licensing - but it's now been 14 years since a new game in the series was made available. Leon, Chris Worthington and Michiel celebrate Sumo Digital's work in bringing the mighty coin-ops home, while lamenting the expense of securing legacy physical copies. We've also got some particularly passionate user reviews for you in this blue-skied podcast.Music featured in this issue:1. Magical Sound Shower by Hiroshi Kawaguchi, Fumio Ito, Richard Jacques2. Risky Ride by Hiroshi Kawaguchi, Fumio Ito, Richard JacquesEdit by Jay Taylor

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Alex79

Wahoo! Been looking forward to this one.

Aldarik

Great game and interesting show yet one aspect I would question is that in each discussion of a game that has a supposedly dated depiction of gender this aspect is specifically mentioned and lengthily discussed. Considering the fact that we are often dealing with older cultural artefacts the different historical views are a very obvious fact („Look how sexist they were back then!“ - what an enlightening observation!) Pointing it out is fine in itself but for me it is one of the more basic and intellectually not very challenging observations as sexism is often so obvious in many cases. I get the impression that the strong focus on sex, gender and race in modern debates is in itself a representation of our current social ideologies that will surely be observed, discussed and criticised by future generations. I’m sure they will find forms of our behaviour and ideology that they will find offensive but we are not aware of ourselves. Therefore I would like to see a bit more humbleness in the current discussion of these topics.

Cane and Rinse

We can only really talk about how games make us feel now, not how they might theoretically affect us in the future. This was a valid topic raised by a contributor that was interesting to discuss.

Michiel Kroder

I would also like to contest that we were merely pointing it out. We were reflecting on our own attitude towards Outrun 2's archetypes, considering what level of sexism it exhibited and even if the game could be read more generously in the sense that through its goofiness it was perhaps poking fun at the "man drives, woman is accessory" trope of the original Outrun. I personally found it quite interesting to examine, especially considering the big gap and the passing decades between the original game and this official sequel.

Alex79

Another great show, thanks to all. A real love letter to a genre classic. There are games I love that I am aware other people can't stand. There are games that I acknowledge are widely regarded as all time classics, which I roundly hated, but Outrun 2 - I think you'd be hard pressed to find anyone with a passing interest in racing games that doesn't enjoy the sunkissed, upbeat drifting around corners sideways action of this game. One of the all time greats.

NyxFontana

Listened to this one yesterday, a great show as always and ive gotta say i was surprised to hear how revered this game is by gamers around the world. Episodes like this really make me want to give my teenage self a good kick in the arse as i remember seeing an original xbox copy of it in Gamestop for around 10 american dollars when they started phasing xbox and ps2 game out of the stores.

Ben Taylor

Amazing game and a fun discussion. I always gave the "sexist" depictions a pass as it felt very much to me like a parody of the original, but maybe I am being too generous!! In the flagman missions you regularly see Clarissa come up on the leaderboard so she is a driver in the game too just not a playable one. I never knew there was a PSP port of this game and I've since checked it out, it would've absolutely melted my head playing that in 2006 that they managed to squeeze the game onto a handheld, it has some bad slowdown in places, particularly when there is a lot of traffic on screen, but it still remains playable due to very responsive controls. For me this is as close as you can get to the "perfect game" in the sense that I can't think of anything at all that would improve it, it's a case where the concept was absolutely executed to perfection. And I won't hear anything bad said about the euro mixes, they slap!!

Lamar Fiddy

Hey Y'all, love the podcast, this comment thread made me think, so I'm gonna blurt out my thoughts and see what happens :) Outrun 2 is a sequel to Outrun, and I would be surprised if a presumably heterosexual character suddenly came out as gay in the sequel, not impossible but still wouldn't expect it. However Outrun isn't a reality simulator. Alberto isn't an avatar to house the players personality. Alberto is the role you play in the game, and Alberto has a girlfriend who admires his driving prowess and responds negatively to actions that are contrary to that reputation of vehicular mastery. In the same way that the game doesn't allow you to drive a BMW because Alberto doesn't drive BMWs, he drives Ferraris. You as a player might, but Albert as a character does not :) I did think it would be intriguing if Outrun 3s plot would deal with the dissolution of Alberto and Clarissa's relationship, focussing on how Alberto handles his emotional turmoil following what I would imagine to be a less than amicable separation. A harrowing journey from coast to coast of the human psyche, giving the arcade driving genre the thematic depth typical of a walking simulator. But I digress! I guess what I'm trying to say is that in Outrun you play as a character that has a preestablished personality, sexuality, spouse, choice of leisure activity and preferred vehicle manufacturer. A player's thoughts on that character are worthy of discussion, and while being able to create an avatar that is more in line with a player's preferences is great idea regarding inclusivity, Outrun and it's sequels are not offering your story, they are offering Alberto's.

nando

“Supposedly dated depiction of gender” lol

Cane and Rinse

We understand that, Lamar, but our conversation remains apposite.