Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Hey! I've spent last month preparing a little course on GLSL, the first part is out now! 

I'm planning to make a bunch of videos on the subject, especially focusing on particles, and different simulations, but I see a lot of people struggling with GLSL, so I decided to start from basics, to make sure we're all on the same page once we get to those juicier topics.

Right now I'm thinking to touch upon cellular automata, particle systems, intelligent agents, and constraints. 

It's a bit more talking than usual, but I'm trying my best to maximize the amount of information per time unit anyway :D

I also want to thank you for supporting my work here! Without that, I wouldn't be able to make this course. 

Cheers!

Tell me what you think!

Files

Previews only

GLSL - Data Types (Touchdesigner tutorial)

Hey! This is the first part of a little course I've been working on, it's all about getting into GLSL in Touchdesigner. It's all free and will come out on this channel. So if you aren't subscribed yet, hit that subscribe button! The format is a bit experimental, because there's a bit more talking, so let me know what you think! If something wasn't clear, plz leave a comment Huge thanks to my patrons on Patreon for making this possible! timecodes: 00:00 - Intro 00:51 - GLSL Top 01:28 - Pixel shader 02:20 - External text editor 02:45 - Pixel shader structure 03:22 - Data types 07:18 - Setting colors 07:52 - 32bit float 08:49 - Outro

Comments

Anonymous

love your teaching approach, thanks!

Joel

I know next to nothing about GLSL. I've learned a lot from your videos, so I'm looking forward to learning GLSL from this series. Thanks for making it.